Feb 14th One-day event Info!
- Gallion
- Administrator
- Posts: 5566
- Thank Yous: 2677
03 Feb 2009 09:31 #1
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Feb 14th One-day event Info! was created by Gallion (Gallion)
[size=14pt]Feb 14th One-day event Info![/size]
What: A Special One Day Event
When: Sat February 14th
Time: 11am Sign-in Starts. Noon Lay-on until around 10pm
Where: Camp Rickabear - 414 Kinnelon Road, Kinnelon, NJ 07405
In-Game info: See in-game post “A Journey into Roonfax Manor”
Price: $25 with the option to purchase up to 3 additional Build at $10 each
Build Blanket: 5 (+0 - +3)
NPC’s: Free and receives all 8 build.
NPC Duty for PCs: +1 Build for every 2 hours of NPC Duty
Notes
- We absolutely need NPCs. If you are NPCing the full day, please send me a PM to let me know. If you are PCing please volunteer to NPC for at least 2 hours. Thanks!
- The buildings will be heated. Dress warmly for when you are going outside, but take comfort in knowing you’ll be warm inside.
- Any more details will be posted here
What: A Special One Day Event
When: Sat February 14th
Time: 11am Sign-in Starts. Noon Lay-on until around 10pm
Where: Camp Rickabear - 414 Kinnelon Road, Kinnelon, NJ 07405
In-Game info: See in-game post “A Journey into Roonfax Manor”
Price: $25 with the option to purchase up to 3 additional Build at $10 each
Build Blanket: 5 (+0 - +3)
NPC’s: Free and receives all 8 build.
NPC Duty for PCs: +1 Build for every 2 hours of NPC Duty
Notes
- We absolutely need NPCs. If you are NPCing the full day, please send me a PM to let me know. If you are PCing please volunteer to NPC for at least 2 hours. Thanks!
- The buildings will be heated. Dress warmly for when you are going outside, but take comfort in knowing you’ll be warm inside.
- Any more details will be posted here
- James C. Kimball Director, Knight Realms
- Corvin Ralenfolly
- Senior Member
- The Good Looking Ralenfolly
- Posts: 125
- Thank Yous: 43
04 Feb 2009 16:50 #2
by Corvin Ralenfolly (SteveM)
Corvin Ralenfolly
Steve M.
Replied by Corvin Ralenfolly (SteveM) on topic Feb 14th One-day event Info!
So... let me get this straight, if I pay you 55 dollars, and I decided to NPC the entire day, I should go home with 13 build, 14 with service?
Corvin Ralenfolly
Steve M.
- Woolsey Bysmor
- Platinum Member
- Posts: 3110
- Thank Yous: 357
04 Feb 2009 22:20 #3
by Woolsey Bysmor (Osred)
-OOG Michael Smith
Replied by Woolsey Bysmor (Osred) on topic Feb 14th One-day event Info!
In general, on one day events like festivals you don't convert service points over to build.
-OOG Michael Smith
- Gallion
- Administrator
- Posts: 5566
- Thank Yous: 2677
12 Feb 2009 16:03 - 12 Feb 2009 18:51 #4
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Replied by Gallion (Gallion) on topic Feb 14th One-day event Info!
Here a few more things about the one day event.
- Driving
When entering and leaving the camp, don't drive over 10mph at all.. anywhere in the camp.
- Smoking
Smoking at this camp is only allowed in the parking lot. Im not sure how hard and fast this rule is, but I dont want to test it on our first time there. If you need to smoke, please just go to your car. (The parking lot is not too far from the inn) As always do not put your butts on the ground, keep them with you, leave them in your car, or throw them away in a trash can.. .but dont fling them on the ground or in the woods.
- Map
Below is a edited version of the map. The four key things on this map are: *Inn, *NPC, *Lodge, and *Roonfax Manor. You will notice that the NPC building and the parking lot are adjacent. You will also notice that Roonfax Manor is on the other side of the lake. These buildings will be the only buildings that we are mainly using. There are some smaller rustic cabins we may use for mods, but otherwise those are considered the buildings in use.
To the south and east of the inn, is some more anachronistic areas... The north and west of the inn are more suitably atmospheric We encourage you to wander the camp to check it out, but keep in mind we will be using the more of the atmospheric part of the camp for random encounters, hidden satchels, etc...
http://www.knightrealms.com/images//camp%20rickabear%20edited%20for%20kr.bmp
- Driving
When entering and leaving the camp, don't drive over 10mph at all.. anywhere in the camp.
- Smoking
Smoking at this camp is only allowed in the parking lot. Im not sure how hard and fast this rule is, but I dont want to test it on our first time there. If you need to smoke, please just go to your car. (The parking lot is not too far from the inn) As always do not put your butts on the ground, keep them with you, leave them in your car, or throw them away in a trash can.. .but dont fling them on the ground or in the woods.
- Map
Below is a edited version of the map. The four key things on this map are: *Inn, *NPC, *Lodge, and *Roonfax Manor. You will notice that the NPC building and the parking lot are adjacent. You will also notice that Roonfax Manor is on the other side of the lake. These buildings will be the only buildings that we are mainly using. There are some smaller rustic cabins we may use for mods, but otherwise those are considered the buildings in use.
To the south and east of the inn, is some more anachronistic areas... The north and west of the inn are more suitably atmospheric We encourage you to wander the camp to check it out, but keep in mind we will be using the more of the atmospheric part of the camp for random encounters, hidden satchels, etc...
http://www.knightrealms.com/images//camp%20rickabear%20edited%20for%20kr.bmp
- James C. Kimball Director, Knight Realms
Last edit: 12 Feb 2009 18:51 by .
Moderators: Lois Heimdell (LoisMaxwell)
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