The Fate of Sunday Gameplay
- Malin
- Elite Member
- Posts: 562
- Thank Yous: 0
What are your thoughts? Is the Sunday module a highlight of your weekend? Would you prefer to have more time for cleaning so folks can get moving earlier on sunday and have more time to socialize? Please feel free to share your thoughts.
Matt V.
"Success is to be measured not so much by the position that one has reached in life as by the obstacles which he has overcome"
- Matt D
- Platinum Member
- Photographer extraordinaire!
- Posts: 1998
- Thank Yous: 557
Elias Ashby
Proprietor of the Ashby Family General Store
Lord Templar Rayven Nightwing of the Order of Holy Light
(OOG - Matt D. - Photographer)
- geezer
- Platinum Member
- Posts: 4349
- Thank Yous: 448
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
- Damien
- Platinum Member
- Posts: 1096
- Thank Yous: 145
It is understandable the some people have long drives and a lot to pack up, but seeing cars on the camps early and people OOG socializing completely throws me out of the IG mentality. Many times Sunday morning also seems to not have any real tie in to the story of the entire weekend, giving it a feeling of it is just "filler".
Again, this is just one opinion, and there are many things that can be done to make Sunday better and more fun. I'd very much like to see Sunday become something more of a teaser leaving me with the "I can't wait for the next KR weekend" feeling.
So to sum it up, if Sunday morning is well laid out, involving, and interesting I am all for it, but if it's Sunday mod for the sake of having something to do on Sunday then it seems like a lot of time spent getting IG for very little, if any, IG growth or experience.
- Barak Tellinghast
- Administrator
- Posts: 204
- Thank Yous: 28
- Daedri
- Senior Member
- Posts: 227
- Thank Yous: 1
Most of us work during the week and some of us drive 2-3 hours or more to make it to events after work/packing/preparing.
I think that Sunday mods typically degenerate into bumming around the Inn , learning skills and lots of goofball humor. I think the atmosphere goes from solid to shabby quickly on Sunday morning. Despite having had some fun times with individual players on Sundays I personally could see the advantages of making Sunday a day for the players and have certain elements of logistics and cleanup happening behind closed doors until the official hold.
Going back to what I began with; Friday is a day that is often wasted away trying to set things up and only those players which have the IC capacity to seek out specific involvement can benefit from the Friday night mods which tend to have a dramatic impact on the weekend and involve more thought and less hacking and slashing than Main Mod.
I would like to see and in my own capacity would help with, the promotion of Friday afternoon/Night mods. Even if Sunday Mods had to be sacraficed. Even if only a small portion of the playerbase is at the camp and ready to go at 5pm Friday there should be something ready to run for them. The people who dont get to the camp until 10pm (such as myself) or later are simply arriving late to the barony and dont need to be waited around for.
Daedri Elensar
Shipwright to the People
Craig Odell
- Matt D
- Platinum Member
- Photographer extraordinaire!
- Posts: 1998
- Thank Yous: 557
Elias Ashby
Proprietor of the Ashby Family General Store
Lord Templar Rayven Nightwing of the Order of Holy Light
(OOG - Matt D. - Photographer)
- Gallion
- Administrator
- Posts: 5566
- Thank Yous: 2677
I do like the idea of having the occasional weekend plot that does not resolve until Sunday morning, I also like the idea of the occasional Sunday mod that pre-ludes the next event a bit, but baring those two things, the Sunday mod needs to be run well, by an experienced MM, who knows how to put together a final mod for the weekend, that players can enjoy, leaving them with a satisfied feeling.
- James C. Kimball Director, Knight Realms
- Alexandre Blythewood
- Platinum Member
- Posts: 2122
- Thank Yous: 284
One of my first events, I was approached on Sunday by Celestine. She asked me if I could help restore the healing nexus by telling my story while walking a certain path with a crystal. I was then dominated to attack Celestine as soon as something went wrong. That mod set a pretty high standard for Sunday mods for me. It was also a really positive, fun experience.
The Dark Druid mod that ran several months ago, and before that the Grimdar mod, were some of my finest Kr moments ever.
-Alexandre Blythewood
OOG: Zach Theis
- Fogrom
- Platinum Member
- Posts: 1451
- Thank Yous: 70
I think everyone would love to be able to start earlier on Friday, but there are some logistical reasons why it doesn't happen:
1. Logistics is typically overwhelmed with sign-in, to the point that it would be difficult for a MM or other plot person to get set up and start preparing NPCs. It might be possible to change the location of sign-in or to have NPCs prep somewhere else for the first few hours; this would be much more feasible at Hickory Run than Sac.
2. Personnel availability. Not only do you need enough PCs to be ready early, you need a MM or plot person and some NPCs. It's pretty much impossible to ensure that we'd have the personnel needed to run a mod or encounter, short of some volunteers coordinating to be there ahead of time.
3. Atmosphere is difficult to achieve while the majority of players are arriving, driving around the camp, and settling in to their cabins/rooms.
4. Opening announcements - rules and plot often communicate important, event-specific information at lay-on, and the fewer people that are in attendance at lay-on, the less that information will get disseminated. We previously tried posting opening announcements on these forums, but found that few people were reading them before coming to the events and that our live announcements were still vital.
5. Miscellaneous other stuff - people frequently need to find x person or y person about a host of topics (in-between event activity, character card problems, etc.) before beginning play, and it's alot easier to do that when you can move about without disturbing gameplay, and when the lights are on in the inn, etc. Simply put, it's easier and less intrusive to find someone during OOG time than IG time.
I'm not saying that these problems could never be addressed with some creative solutions, just that heretofore we have not produced a creative solution for any of them, and therefore they are the major obstacles in the way of starting the game early. I can more easily see ways to solve any of the problems but the personnel problem. If we just instituted a pre-game period, for example, that ran from 5-9, after which the game went into hold and opening announcements were held, that would solve alot of problems - except the part about having a mod and some NPCs ready to run it at 5...
Regarding Sunday
My biggest concern with Sunday is that things run late enough as it is. If we put effort into running a serious mod, the event will run later still, and I just know cleanup will run even later than that as more people will cut and run rather than help out. If there's to be a Sunday mod I'd prefer it be no later than 10am, so that it resolves with enough time for some epilogue role-play and then a good start time for cleanup.
My overall preference, though, would be that Sunday be left as a volunteer zone for plot and NPCing. We need all the personnel we can get Friday night and Saturday, believe me. When we have alot of NPCs to work with, as we did this past event, it allows us to run more things at once, which in turn allows PCs to experience mods and encounters with better PC:NPC ratios. I think everyone will get greater enjoyment out of a wider variety of things happening for smaller groups of PCs than having another everyone-and-his-cousin mod on Sunday.
Matt White
- Lina Marinescu
- Elite Member
- Only the curious have something to find
- Posts: 588
- Thank Yous: 78
I also like the smaller amount of PCs on a mod. This past event we had a low level mod with only 5 pcs and 2 NPCs, it was one of the best mods I've been on. More mini mods like that would be awsome
IG- Lina Marinescu
OOG- Katie M.- Lead Monster Marshal
The stalwart soul has the will to live and is eager for the race ~Taylor Caldwell
What lies behind us and what lies before us are tiny matters compared to what lies within us. ~Ralph Waldo Emerson
- Capt Locke
- Senior Member
- Posts: 125
- Thank Yous: 10
That seems like a really open-ended sentence, but IMO it encompasses everything. Sunday morning only works when we want Sunday morning to work. It starts at the MM and the NPC's and filters right down to us, the players. If it's a great mod put together by a good MM with NPC's who put forth a good effort Sunday mornings can be great. This then allows the player base to latch on to the well constructed mod, and have a good time. It has to start from the top. The MM has to care more about Sunday, so the NPC's can care more, so the players will begin to care more about Sunday. Sunday has become what Sunday is because the mods are usually throw away mods with very little thought put into them, so no one really cares about them. Sunday's can be fixed over time if we all put more effort into them and not completely shut down as players once main mod is over.
Gimdar...'nuff said.
Captain Alexander Locke, Dread Pirate
The Sleaziest Sleaze of the Seven Seas
OOG: Dave Morris
The Napoleon of Gypsy Genocide
- northstarpn
- Junior Member
- When God hands you lemons you FIND A NEW GOD
- Posts: 62
- Thank Yous: 0
Peter Nerino
aka Nikolai
- Jurgur'mosh Goretusk
- Premium Member
- Posts: 295
- Thank Yous: 20
Jurgur'mosh GoreTusk
free orc
(OOG-Matt F)
- Matt D
- Platinum Member
- Photographer extraordinaire!
- Posts: 1998
- Thank Yous: 557
Elias Ashby
Proprietor of the Ashby Family General Store
Lord Templar Rayven Nightwing of the Order of Holy Light
(OOG - Matt D. - Photographer)
- Woolsey Bysmor
- Platinum Member
- Posts: 3110
- Thank Yous: 357
I think that every once in a while have Sundays be 'interesting mod day', perhaps a segment of a over arching plot, maybe sometimes something a little silly like the Chaos Warriors (For Chaos!), sometimes a prelude of the the next event, occasionally a "hey! We still exist" day where random NPCs that the town interacted with come back, maybe angry, maybe thankful, what ever... perhaps that guy who keeps asking "who's with me?" from the rumors shows up...
However, I think the time slot should be time conscious, relatively short, and be understanding that Sunday is largely a learning time for many people.
-OOG Michael Smith
- Ben Theis
- Premium Member
- Calm in mind, gentle in heart, illuminate the spirit
- Posts: 297
- Thank Yous: 29
Tirsen Crestingstar
Ben.T.
- Secarius
- Elite Member
- Cinis et Cinis Pulvis Et Pulvis
- Posts: 505
- Thank Yous: 1
ALex S.
player of Brax the Barbarian
- Hadrian Thane
- Elite Member
- The night is dark and full of terrors.
- Posts: 647
- Thank Yous: 3
/* OOG
* Rob G.
* Rules Marshal, Margrave
*/
- Lina Marinescu
- Elite Member
- Only the curious have something to find
- Posts: 588
- Thank Yous: 78
i do not see why if people are showing up at 9 am on friday it would be so difficult to start game @ 7 or 8 pm. this past event the set up was DONE by 4 and then it was (or at least felt like) 6 hours of nothing before announcements and game on.
Alex,
Most of us work, or attend school, or both. The ones who are able to show up at 9 am to set up are the privilaged ones. While I agree with starting earlier, I also understand the argument against it, because at 7 or 8, the majority of our players are showing up. Someone else made a point that most of us also drive either 2 hours or more to get to the event, so while getting NPCs corralled and started early would be nice, it just would not be feasible.
IG- Lina Marinescu
OOG- Katie M.- Lead Monster Marshal
The stalwart soul has the will to live and is eager for the race ~Taylor Caldwell
What lies behind us and what lies before us are tiny matters compared to what lies within us. ~Ralph Waldo Emerson
- geezer
- Platinum Member
- Posts: 4349
- Thank Yous: 448
Would love the opportunity to RP for a few hours, with no "distractions."
It worked in other Larps in which I played.
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
- Matt D
- Platinum Member
- Photographer extraordinaire!
- Posts: 1998
- Thank Yous: 557
Elias Ashby
Proprietor of the Ashby Family General Store
Lord Templar Rayven Nightwing of the Order of Holy Light
(OOG - Matt D. - Photographer)
- Noctra
- Administrator
- "Valar Morghulis"
- Posts: 673
- Thank Yous: 0
There could be issues with the camp, announcements to be made, plots to kick off at opening ceremonies, etc.
What if we need to make announcements at 8:00, but a group of players already started and are off in the woods?
There are a number of other things that I won't go into now.
Sunday mods can be saved for great weather days, when most are in no hurry and the camp isn't kicking us out. Otherwise, most of what James and others already pointed out seem the best to me.
- CC Hahn
- Senior Member
- Posts: 129
- Thank Yous: 5
As much as I like the idea of having an IG message board up at the event I doubt most people would stop to read the safety and/or restrictions information each and every event.
OOG: C. H.
- Gwynedd
- Premium Member
- Posts: 384
- Thank Yous: 17
Sunday though, I would like a low to mid level mod to do. It doesn't necessarily have to be about monsters. It can be a lot of rp. Especially, rp that preludes into the next event. Maybe someone meets a travelling stranger with something unique to sell. The people talk about it for a bit and then decide to put it off until the next feast. Or just helping a stranger and get a small reward. Or some residual monsters who don't know the fight is over.
I also like the learning time that happens on Sunday. Sometimes it is the only time I can find my teachers. Also, you can find out all that happened over the weekend. That is nice.
Gwynedd
OOG: Suzi Shaffer
What do you need of me?
- Draknar DoKanen
- Elite Member
- Posts: 813
- Thank Yous: 79
As far as Sundays go, real life has prevented me from being around for a Sunday mod in years. However, to be quite honest, when I used to be around on Sundays, I rarely could be bothered to go on Sunday mod. More often than not, I was a) too tired and b) too busy trying to get all my stuff packed up to go home to take the time to go on a mod that really wasn't very appealing. While I think it'd be great for there to be a purpose to the mod (ie. cliff hanger for next event), this is rarely practical. I mean, if you look at it from an IG perspective, how often does a weekend mod have a hook that can be thrown out there the event before and have people's characters go "Eh, we'll deal with that problem in a month. I'm going home."
I think that the best we can realistically ask for is that the mods be something interesting, possibly even planned out ahead of time, that would give people a reason to want to go. Personally, if the only point is to "use up some skills", then it's not really worth it. If it's something that has a cool story behind it, or a serious purpose, then I think it would be appealing to everyone.
--Skimmel
Skimmel
RP Marshal, Rules Marshal, Storyteller
- geezer
- Platinum Member
- Posts: 4349
- Thank Yous: 448
An excellent point, but it would not be any worse than the usual occurrance when some show up late. Plus,if its all RP, most will hang out somewhere near the Inn.
Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
- Woolsey Bysmor
- Platinum Member
- Posts: 3110
- Thank Yous: 357
-OOG Michael Smith
- Secarius
- Elite Member
- Cinis et Cinis Pulvis Et Pulvis
- Posts: 505
- Thank Yous: 1
ALex S.
player of Brax the Barbarian
- Lina Marinescu
- Elite Member
- Only the curious have something to find
- Posts: 588
- Thank Yous: 78
With all this arguing, I say we just leave Lay-on at it's normal time, 10 pm. It'll save a lot of grief, I don't know about you guys, but I kind of feel like we're beating a dead horse and have strayed off topic of the Sunday morning game play
But that's just me
IG- Lina Marinescu
OOG- Katie M.- Lead Monster Marshal
The stalwart soul has the will to live and is eager for the race ~Taylor Caldwell
What lies behind us and what lies before us are tiny matters compared to what lies within us. ~Ralph Waldo Emerson
Random Image
-
Cabin of the Month
The Drega'Mire Room
Always trying to go above and beyond, the Drega’Mire room definitely shows this dedication. Even though Drega’Mire does not have a cabin to decorate, they took the large room in the inn and made it theirs. From the table when you first walk in to the sleeping area, the room was free of OOG materials, even after Main Mod when many places have lost their IG charms.
The Drega'Mire Room
Always trying to go above and beyond, the Drega’Mire room definitely shows this dedication. Even though Drega’Mire does not have a cabin to decorate, they took the large room in the inn and made it theirs. From the table when you first walk in to the sleeping area, the room was free of OOG materials, even after Main Mod when many places have lost their IG charms.
Random Quote
Myxolidia: "Forgive me if I'm a little edgy, the last time someone asked me for money, they had a sword to my face."
Carpenter: "Well, I'm afraid I don't have a sword, but I do have this very finely crafted table leg... will that do?"