Rules Clarification: Costume vs. Professional armor
- GJSchaller
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In Knight Realms, the value of a piece of armor is judged by two things: the amount of protection it gives (what it covers and how sturdy it is), and how authentic it is. Good, thick armor that looks like it was cobbled together in your garage will do, but a suit of armor that is made from authentic materials and design will offer greater protection.
This eliminates the discrepancy that armor that "looks real" but is not gets Pro grade status.
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- GJSchaller
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- Odo Garaath
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Metal armor made from a lighter material is costume grade now?
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(Tom Senger )
- GJSchaller
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The root of this update is that there was a discrepancy in the rules. One spot stated that it MUST be completely authentic, the other spot implied it only had to LOOK authentic. When we realized this, we had to choose one or the other.
- northstarpn
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Peter Nerino
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Alex T.
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One more thing though. Some chainmail is made from light weight metals, but still metal (4 in 1 design). Is it based on look and weight, or do we have to submit a metallurgist report on how much niobium is in the metal?
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- Fogrom
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Regarding the meaning of "authentic materials and design", we're not going to split hairs over whether the steel was forged using 13th century techniques or not. What we are saying is that if the materials or design of the armor are obviously out of step with that era, it's only costume grade. If you buy armor that it intended to be a replica made of real steel or leather, then you're 90% likely going to have some professional grade armor on your hands. It would have to suck as bad as the Mets to fail to get that grade.
Matt White
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It would have to suck as bad as the Mets to fail to get that grade.
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- Kleidin
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what about the resin 'fake' horn/bone/leather? It looks right; it's affordable, and unless someone has thousands to spend on having the armor professionally made, it is unrealistic to have the Bushido style armor.
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- dedrite
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I think we should encourage the use of armor and give huge bonuses for it, and even more for real amror.
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Aluminum is out, because for all practical purposes, it could not be refined during the period, needing temperatures of around 2,000 degrees F to smelt. I believe the same is true of titanium, although it has a wonderful weight coefficient compared to steel.
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My personal opinion is to teat costume armor like latex weapons. These weapons are lighter, look better, and generally perform better for the user. Drawback is that they have to use them properly or gewt their priveleges revoked.
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I know we cannot REQUIRE a designated phys rep, but it was just an idea I was throwing out there.
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- GJSchaller
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I'll ask about micro-mesh, and we'll determine what it counts as. If it's steel, it's still authentic materials, but if it's aluminum, it's not.
- Hadrian Thane
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I think any modification that lessens any armor type is bad.
I think we should encourage the use of armor and give huge bonuses for it, and even more for real amror.
QFT.
This is discouraging people to go out of their way to acquire great looking phys-reps, IMO.
Or, rather, it isn't offering as much encouragement. I think the latex armor and the micro-mesh mail look amazing, and really add to the atmosphere of the game. I know I wouldn't go out and spend the money on these things, or worry about going through the hassle of wearing them without some kind of tangible benefit. We already require armor to be "imbued" before it's worth anything as an ablative protection, this just makes it that much harder for armor to be worth wearing.
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- Odo Garaath
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It looks like real armor, but isn't real armor. Something in the mix. Micro-mesh and Latex armor are aestheticly armor, but not professionally armor.
And yes, more want into wearing armor is always good.
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(Tom Senger )
- GJSchaller
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Or, rather, it isn't offering as much encouragement. I think the latex armor and the micro-mesh mail look amazing, and really add to the atmosphere of the game. I know I wouldn't go out and spend the money on these things, or worry about going through the hassle of wearing them without some kind of tangible benefit. We already require armor to be "imbued" before it's worth anything as an ablative protection, this just makes it that much harder for armor to be worth wearing.
The reason the "imbued" rule is in place is because before it was, Blacksmiths would sit around doing nothing while people walked in with 100 AP of armor fresh-up, and never need their services. The imbuing is very fast and inexpensive IG, and armor with a soak is still beneficial without it.
Also remember that there is still a benefit to costume grade armor, it's just not as high as the benefit of wearing something that is authentic. We're rewarding someone that gets something amazing and adding atmosphere - authentic armor - with a healthy does of AP and a soak. This benefit SHOULD be higher than the benefit for armor that is latex, or obviously not realistic looking.
The key point to this ruling is that it did NOT change any rules - it is a clarification of existing rules, fixing a discrepancy in the wording that made it sound like fake armor that looked good enough would be treated as real. Costume grade armor still grants AP, and we are not removing that fact - we're only clarifying what is Pro grade, versus what is Costume.
I mis-spoke on micro-mesh armor, on the assumption that it was aluminum. The Rules Marshals are discussing the ramifications of it being costume versus pro-grade.
- geezer
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Want lighter good looking armor - pay the price in reduced protection numbers.
Edwin Haroldson
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- Bellanear
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This: www.by-the-sword.com/acatalog/European_B...16_Gauge_AB0088.html
Gives a soak and AP,
While this:
www.by-the-sword.com/acatalog/LARP_Gothic_Cuirass_DC-509c.html
Gives only AP?
I have to say that that really doesn't make sense whatsoever. A player who shells out nearly $600 on absolutely fantastic looking armor gets 16 Armor points in the above examples.
A player who spends $138 on very basic armor that looks FAR worse than the latex (despite being real steel) gets 36 armor points and a soak of 3.
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Gavin S.
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Besides, now speaking as a professional, I do not think looks or money was the criteria for good armor.
Edwin Haroldson
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