Rules Advisory for June 2019
- Aleister
- Administrator
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26 Jun 2019 17:29 #1
by Aleister (Aleister)
Lord Admiral Aleister Demirosz, the Phoenix
* * * * * * * *
-Steve Oros
Assistant Director
Rules Advisory for June 2019 was created by Aleister (Aleister)
Here are some skills and effects you may encounter during the weekend, I will not be going over them at Lay-On, but instead have copies in Logistics and the Scholar Tome!
Unrelenting Grip - Subdued targets cannot escape by any means and may hold up to 5 targets at once.
Devour Whole - Instantly kill a target that is subdued (must resurrect) and restore 100 Body
Intangible - Become immune to harm for 30 seconds.
Curse of the Laughing Void - Impact, Piercing, Exalted, Must be delivered from Stealth. The character may not speak or perform any action that would require using her voice. This includes Social Skills and Spells. This cannot be cured by standard means.
Magma Smash - Any character struck, whether on their body or weapon, instantly drop to the critical stage of their death count. This cannot be defended by any means.
Overwhelming Heat - (To be marshalled) Characters within 10ft of the monster take 5 Fire Damage every 3 seconds due to intense heat.
Initric Well - Line of Sight. Target becomes Imprisoned. Cannot Defend if holding or wearing any Metal. Character may still affect the target.
Magnetic Crush - Impact. Target may instantly kill a target wearing Metal Armor. Increased to 10ft if affected by Initric Well.
Initric Aura - Cannot be affected by any melee or piercing weapon damage (Continuous Parry vs those Weapons Types)
Blackout - Anyone who can see you becomes Unconscious. (Area of Effect - within sight. Influential. Periodic)
Paralyzing Gaze - Influential, Line of Sight, Curse. Target is rendered Stunned/Bound.
Death Gaze - Exalted, Influential, Line of Sight. Drops into Critical Condition.
Mind Rot - While in its presence, a PC must start freely associating, saying whatever comes to mind. This could lead to characters revealing secrets about themselves without meaning to. To avoid this effect, a PC may render themselves Silenced/Hindered as they have to focus their mind solely on holding back their thoughts. From a lore perspective, the Palenine opens the minds of those around it to prepare for consumption, like peeling off a fruit.
Leech Life - The character suffers 3 Body per second while they are within the Area of Effect.
There will also be a Plague Disease running around this weekend and the effects are as follows:
(This Plague cannot be cured by normal means)
Stage One (Lasts 1 hour): Fatigue - Rest Time Doubled, can only call an offensive skill once every 5 seconds - PCs should roleplay sluggishness. Player can move at a brisk pace, but sprinting will exhaust you quickly.
Stage Two (Lasts 2 hours): Pain - Body Point Total Cut in Half and no autohit skills- Player should also roleplay being sore. Joints should crack and muscles ache. Vision is blurry to the point of reading being difficult. Gray discoloration on exposed skin.
Stage Three (Lasts 2 hours): Delusions - Casting and Talents take twice as long - Players should roleplay both general delirium and then specific hallucinations. Blackened veins.
Stage Four (Lasts 19 hours): Decay - Character suffers the Bleeding Condition and cannot be healed by Metaphysical means or through Rests, meaning Physicians Only. Makeup should include the best approximation of open sores with black and purple discoloration.
Unrelenting Grip - Subdued targets cannot escape by any means and may hold up to 5 targets at once.
Devour Whole - Instantly kill a target that is subdued (must resurrect) and restore 100 Body
Intangible - Become immune to harm for 30 seconds.
Curse of the Laughing Void - Impact, Piercing, Exalted, Must be delivered from Stealth. The character may not speak or perform any action that would require using her voice. This includes Social Skills and Spells. This cannot be cured by standard means.
Magma Smash - Any character struck, whether on their body or weapon, instantly drop to the critical stage of their death count. This cannot be defended by any means.
Overwhelming Heat - (To be marshalled) Characters within 10ft of the monster take 5 Fire Damage every 3 seconds due to intense heat.
Initric Well - Line of Sight. Target becomes Imprisoned. Cannot Defend if holding or wearing any Metal. Character may still affect the target.
Magnetic Crush - Impact. Target may instantly kill a target wearing Metal Armor. Increased to 10ft if affected by Initric Well.
Initric Aura - Cannot be affected by any melee or piercing weapon damage (Continuous Parry vs those Weapons Types)
Blackout - Anyone who can see you becomes Unconscious. (Area of Effect - within sight. Influential. Periodic)
Paralyzing Gaze - Influential, Line of Sight, Curse. Target is rendered Stunned/Bound.
Death Gaze - Exalted, Influential, Line of Sight. Drops into Critical Condition.
Mind Rot - While in its presence, a PC must start freely associating, saying whatever comes to mind. This could lead to characters revealing secrets about themselves without meaning to. To avoid this effect, a PC may render themselves Silenced/Hindered as they have to focus their mind solely on holding back their thoughts. From a lore perspective, the Palenine opens the minds of those around it to prepare for consumption, like peeling off a fruit.
Leech Life - The character suffers 3 Body per second while they are within the Area of Effect.
There will also be a Plague Disease running around this weekend and the effects are as follows:
(This Plague cannot be cured by normal means)
Stage One (Lasts 1 hour): Fatigue - Rest Time Doubled, can only call an offensive skill once every 5 seconds - PCs should roleplay sluggishness. Player can move at a brisk pace, but sprinting will exhaust you quickly.
Stage Two (Lasts 2 hours): Pain - Body Point Total Cut in Half and no autohit skills- Player should also roleplay being sore. Joints should crack and muscles ache. Vision is blurry to the point of reading being difficult. Gray discoloration on exposed skin.
Stage Three (Lasts 2 hours): Delusions - Casting and Talents take twice as long - Players should roleplay both general delirium and then specific hallucinations. Blackened veins.
Stage Four (Lasts 19 hours): Decay - Character suffers the Bleeding Condition and cannot be healed by Metaphysical means or through Rests, meaning Physicians Only. Makeup should include the best approximation of open sores with black and purple discoloration.
Lord Admiral Aleister Demirosz, the Phoenix
* * * * * * * *
-Steve Oros
Assistant Director
The following user(s) said Thank You: Narcis (ChrisR), Nalick (NalickDeMarche), Raine G. Darkmore (The Traitor Elf), Aseir Belberk (quakefile)
- Aleister
- Administrator
- Posts: 3950
- Thank Yous: 1504
26 Jun 2019 17:29 #2
by Aleister (Aleister)
Lord Admiral Aleister Demirosz, the Phoenix
* * * * * * * *
-Steve Oros
Assistant Director
Replied by Aleister (Aleister) on topic Rules Advisory for June 2019
There is also going to be a Unique Death Chart for this weekend! But I won't tell you what it is, because you should die to find out!
Lord Admiral Aleister Demirosz, the Phoenix
* * * * * * * *
-Steve Oros
Assistant Director
The following user(s) said Thank You: Raine G. Darkmore (The Traitor Elf)
Moderators: Lois Heimdell (LoisMaxwell)
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