Hello! New player!

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15 Apr 2009 05:14 #1 by Aughisky (Aughisky)
Hello! New player! was created by Aughisky (Aughisky)
Hey there. I'm new. Just made an account and everything. I was planning to come to this game like, two years ago, but scheduling conflicts got in the way.
Now, however, I have no more, and will be attending the June Event (Baring something happening between now and then, of course.)
I had a couple of questions. Well, one, really, for now. The rest will come later, I'm sure, after I finish re-reading the rules.
I'm planning on bringing a large group of new players (Somewhere around 8, I think, besides me). Will I be able to get the referal build for all of them, or even any of them, if I haven't played here yet?
Thanks! :)
Nathan Brown

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15 Apr 2009 09:09 #2 by Gallion (Gallion)
Replied by Gallion (Gallion) on topic Hello! New player!
Welcome!

To answer your question, yes, even brand new players can receive the referral build which is +2 build per person you bring to the game to PC.

Hope to see you soon ;)



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15 Apr 2009 10:34 #3 by Aughisky (Aughisky)
Replied by Aughisky (Aughisky) on topic Hello! New player!
Oh? On the page, it says 1 build. That's even better!
Can that build be used at my first event, or does it have to be rolled over?

Nathan Brown
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15 Apr 2009 10:52 #4 by Birnum Pyre (Birnum Pyre)
Replied by Birnum Pyre (Birnum Pyre) on topic Hello! New player!
Any build available to your character at character creation can be spent prior to walking in. So yes you can spend it all.

Oh and welcome!

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15 Apr 2009 19:02 - 16 Apr 2009 03:00 #5 by Aughisky (Aughisky)
Replied by Aughisky (Aughisky) on topic Hello! New player!
Wow, awesome. :)

Thanks for the welcome. I'm glad to be coming.

Coast Haven characters can buy the skill Tolerance. Can that be bought more than once, in addition to the racial they start with?
Also, do you earn build from service points on months you don't attend an event?

Nathan Brown
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Nestor Haryse / Ehren Valadimir

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Last edit: 16 Apr 2009 03:00 by .
16 Apr 2009 10:50 #6 by Birnum Pyre (Birnum Pyre)
Replied by Birnum Pyre (Birnum Pyre) on topic Hello! New player!
Racial skills can be purchased off of the Racial Skill List only once. So that being said, Coast Havener's start with Tolerance and can buy it once from the Racial Skill List as it appears there.

For any further purchase of those skills you would need to gain access to learning the skill from a profession list and purchase it at the Build cost on that profession list.

As to service point conversion I do not believe it converts if you do not attend. I could be wrong on this so I will touch base with the Character Card Officer who actually does the work of updating cards and find out for sure.

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16 Apr 2009 20:54 #7 by Aughisky (Aughisky)
Replied by Aughisky (Aughisky) on topic Hello! New player!
Sounds good.

So, question. If I bring a large amount of people to the game, is that a bad thing?
I'm putting together a group of people, and right now, I've got about 13 or so.

Nathan Brown
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16 Apr 2009 21:23 - 16 Apr 2009 21:24 #8 by Elawyn (Elawyn)
Replied by Elawyn (Elawyn) on topic Hello! New player!
Its not a bad thing it all. :)

Just keep in mind that cabins usually only house around four people each, so if you want ones all right next to eachother you may have to do some searching around camp or arrive early.  While there are a handful of larger lodges, they usually get claimed by specific groups of people.  Also, there is a good chance you may not all be able to sign up for the same NPC shift, as there are assigned numbers for each.

As a suggestion, to keep the Rules Marshals sane when you all show up en masse to make characters and sign in, try to have something written up regarding what you'd like to do for a PC - if everyone has stuff worked out ahead of time, it cuts down major time from searching through the rule books and figuring stuff out at such a busy time - and if you write them up well, you will make an excellent impression on whoever ends up helping you.  ;)

Defend the Land for it is the Base of the Pillar,

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Last edit: 16 Apr 2009 21:24 by .
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17 Apr 2009 08:57 #9 by geezer (geezer)
Replied by geezer (geezer) on topic Hello! New player!
Also keep in mind that when choosing sleeping quarters, a cabin full of new players surrounded by cabins of new players is not a positive survival choice.  It would be better, IMO, to have experienced player's cabins adjacent, so they can hear your death cries and come to help/revive you. :)

Not that Travance is a dangerous place by night.

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17 Apr 2009 11:20 #10 by northstarpn (northstarpn)
Replied by northstarpn (northstarpn) on topic Hello! New player!
Not sleeping also might contribute to your survival.

Oh, and don't wander into the woods alone at night...

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17 Apr 2009 11:31 #11 by geezer (geezer)
Replied by geezer (geezer) on topic Hello! New player!
Not sleeping, while increasing one's playing time, sucks IMO.  I feel invigorated after 4 hours.  Sleeping lightly, is the key.

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17 Apr 2009 14:35 #12 by Alexandre Blythewood (Eleventh Phoenix)
Replied by Alexandre Blythewood (Eleventh Phoenix) on topic Hello! New player!
Also, somewhat ironically, the Inn is the worst possible place to fall asleep.

-Alexandre Blythewood

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17 Apr 2009 16:23 #13 by geezer (geezer)
Replied by geezer (geezer) on topic Hello! New player!
Unless you are Derrick. :)

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17 Apr 2009 22:07 #14 by Kelly (Kelly)
Replied by Kelly (Kelly) on topic Hello! New player!
I came down for my first event with 7 of my friends, 3 were experienced players and the rest of us completely new. We had a blast and I highly recommend it.

Dame Zafrin Yhatzi
Knight of Drega'mire


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18 Apr 2009 08:56 #15 by CC Hahn (Corteccia)
Replied by CC Hahn (Corteccia) on topic Hello! New player!
The earlier you arrive to the camp Friday night the better chance you have of finding decent sleeping areas for everyone in your group - it will also give you a chance to meet others who know their way around the camp.  Definitely check out the campsite map before coming...and print it out if you're able. It will make it easier to manuever the paths once the sun goes down.

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19 Apr 2009 09:42 #16 by Erdrick (Erdrick)
Replied by Erdrick (Erdrick) on topic Hello! New player!
First off let me start by saying welcome and I hope to see you at our next event.

Unfortunately I need to be the bearer of bad news as one of the rules regarding character creation was spoken incorrectly.

From the online rulebook
"6. Determine your starting Build
Determine how many points of Build your character will start off with. As a starting character you are given 10 Build. If you have acquired Service Points (SP) you may spend up to 200 SP to gain an additional 1 to 2 Build. If you purchased the Extra Event Build, you would gain an additional 1 Build. All together you may start your character off with anywhere between 10 and 13 Build that you may immediately spend on skills before starting the game.  (You may also have more build if you retire an old PC, but that is not covered here.)  If you somehow have more than 13 build when making a new PC, you may not spend more than 13 to start - the rest must be saved for later.  The only exception to this is Retirement Build and the build gained through purchasing a hard copy of the Rulebook (this is not currently available).

Regardless of how much build the character starts with all normal limits (such build spent on body per level) apply at character creation.

Once the PC is in the game, you can spend her build as quickly as prerequisites allow. "

If you have any questions please feel free to send me a PM.

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26 Apr 2009 03:58 #17 by Aughisky (Aughisky)
Replied by Aughisky (Aughisky) on topic Hello! New player!
Ah. So, even if I do bring 12 people, I'll only be able to have 13 build? Oh well. Guess I'll have to shuffle things around from what I was planning.

Would we be able to be a group, ICly? Like, I was thinking we could be a traveling caravan of some sort.

Nathan Brown
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Nestor Haryse / Ehren Valadimir

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26 Apr 2009 10:44 #18 by geezer (geezer)
Replied by geezer (geezer) on topic Hello! New player!
NOT MORE GYPSIES :)

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26 Apr 2009 14:38 #19 by GJSchaller (GJSchaller)
Replied by GJSchaller (GJSchaller) on topic Hello! New player!
You'll still get all the build, you just won't be able to spend it all at the start.  The remainder would be banked, and you can use it to learn new skills your first event.

In-Game Caravans are welcome, and can be a lot of fun - it's true we have a plethora of Gypsies at the moment, though.  You could do a group all from the same area, or a mixed caravan that was traveling together when they came to Travance.


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26 Apr 2009 23:41 #20 by Hadrian Thane (GBino)
Replied by Hadrian Thane (GBino) on topic Hello! New player!

Also keep in mind that when choosing sleeping quarters, a cabin full of new players surrounded by cabins of new players is not a positive survival choice.  It would be better, IMO, to have experienced player's cabins adjacent, so they can hear your death cries and come to help/revive you. :)

Not that Travance is a dangerous place by night.


Shh. You guys like playing undead, right?

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30 Apr 2009 18:20 #21 by Aughisky (Aughisky)
Replied by Aughisky (Aughisky) on topic Hello! New player!
One more question.

If I brought a ballista that fired NERF arrows, would I be able to use it, if I could get the proper skills?

Nathan Brown
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Nestor Haryse / Ehren Valadimir

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01 May 2009 08:25 #22 by Odo Garaath (Odo)
Replied by Odo Garaath (Odo) on topic Hello! New player!
Wait, the giant crossbow kind of ballista?

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01 May 2009 11:14 #23 by Birnum Pyre (Birnum Pyre)
Replied by Birnum Pyre (Birnum Pyre) on topic Hello! New player!
All weapons in our game fall into predetermined size criteria that determine what type of weapon it is. If this thing somehow fit these criteria and is determined to be safe for use in combat, then yes. If you have something that is outside the weapon criteria, or is determined to be unsafe in any way, you will not be able to use it.

Before you go and build anything that you are unsure about I suggest looking at the Weapons & Armor section on the navigation bar to your left, which is where you can find the specs for weapons.

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01 May 2009 11:44 #24 by Gallion (Gallion)
Replied by Gallion (Gallion) on topic Hello! New player!
Specific NERF brand is not used at KR. A nerf-like arrow is ok, but these types of bows and arrows are not used: www.amazon.com/Nerf-11151-Big-Bad-Bow/dp/B00095LHU8

If in doubt send a link with a picture of what you are thinking.

Just clarifying :)



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01 May 2009 13:01 #25 by northstarpn (northstarpn)
Replied by northstarpn (northstarpn) on topic Hello! New player!

All weapons in our game fall into predetermined size criteria that determine what type of weapon it is. If this thing somehow fit these criteria and is determined to be safe for use in combat, then yes. If you have something that is outside the weapon criteria, or is determined to be unsafe in any way, you will not be able to use it.

Before you go and build anything that you are unsure about I suggest looking at the Weapons & Armor section on the navigation bar to your left, which is where you can find the specs for weapons.


Okay, THIS makes me curious. Is there a siege size weapon catagory, and if not... could we make one?

Like a giant pillow-launching catapult that delivers three bash attacks if it hits a door!

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01 May 2009 13:45 #26 by geezer (geezer)
Replied by geezer (geezer) on topic Hello! New player!
And the oxen to pull it - don't forget them.

Not quite a Reductio ad absurdum, but its close.

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02 May 2009 03:37 #27 by Aughisky (Aughisky)
Replied by Aughisky (Aughisky) on topic Hello! New player!
It was a joke, really. I'm not serious about something like that.
Too much potential for overpower/unsafe.
;D

Nathan Brown
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