Newbie Extraordinaire reporting for duty!
- Alia D'Font
- New Member
- Posts: 20
- Thank Yous: 34
I'm looking forward to trying out LARPing. After years of Table Top and video game RPGs, I'm finally ready to take the plunge into the next "level" of the addiction. Honestly I'm incredibly in love with the atmosphere I've seen in the pictures, from outfits to decor (and the "24-hour rule"), I find it all amazing and really cool. It has really drawn me in and was pretty much the "straw that broke the camels back" with me giving in to giving LARPing a try! Curiousity killed the cat, but satisfaction brought it back, as they say.
I've been pouring over the rules and various sources of information for KR, and gobbling up any information about being a LARP Newbie in general that I can through youtube , but of course, some things are best to just go the source and ask about, right?
My first concern is combat related. Now, I read about the head bands and the colors and all that. However, I don't want to be a non-com, BUT, I'm not super comfortable with fighting just yet. (the character I've been cooking up works with that in a RP way) I plan on learning in my own time, and down the road may even make a combat oriented character, but right now, my character is going to be more craft and RP inclined. Now, with all that said, what I was wondering is if I can sign up for NPC duties that AREN'T being a monster/combat NPC?
I'm more than happy to do kitchen(even during feast) and bar duty ( Go ahead and call me a bar wench and demand tasty beverages! I've dealt with mouth-foaming casino patrons; nothing phases me!) , or non-combat oriented plot NPCs, but I'd prefer to avoid any true combat until I'm more comfortable with it. I don't mind being around it (and the idea of running away while getting chased sounds amazingly fun), but I'd rather it not be my focus job/NPC duties until I get more comfortable with foamy love-smackin' each other.
My second concern is about fire pit rules/safety. I'm no stranger to camping and fire safety, but what I am curious about is if I'm allowed to stick a water kettle on the embers/outer fire to heat up some water for tea , or if I should strictly stick to the kitchen OOC tools (as was mentioned in another newbie thread where they talked about coffee options) for such things. Rules are rules so I'll follow whatever I'm told on this, but being able to keep it "in-character" would probably help me get better at staying in-character during the game. I doubt I'll be hauling any kettles and teapots up with me my first time, but It's more of a future concern.
Also, while reading the new player information here on the website, I saw that it's encouraged that I bring things to donate to the LARP, which I'm totally down for. However.. I'm not quite certain where to find out WHAT to bring-- as in what is currently needed, or would be appreciated, etc. Is there a list somewhere that I can look over?
Thanks in advance for any help you can throw my way! (apologies for the wall of text)
---
"There is no more chaotic a storm than that of the battlefield, and as luck would have it, I am a Stormwalker."
"Stubbornly persist,
and you will find that the limits of your stubbornness go well beyond
the stubbornness of your limits."
OOG:
Stephanie B.
- Caldor Eirson
- Platinum Member
- Posts: 1452
- Thank Yous: 892
Caldor Eirson,
Gothi and High Priest of Gaia
Wedding Planner, Match Maker,
Vintner
Spiritual Advisor To Kaladonia
~~~~~~
OOG: Jason M.
Deputy Kitchen Marshal
Land System Marshal
Q: How many people does it take to teach a barbarian how to read?
A: 1 knight, 3 squires, and 1 master of the mages guild.
~~~~~~~
- Alia D'Font
- New Member
- Posts: 20
- Thank Yous: 34
I look forward to meeting you, and your character!
---
"There is no more chaotic a storm than that of the battlefield, and as luck would have it, I am a Stormwalker."
"Stubbornly persist,
and you will find that the limits of your stubbornness go well beyond
the stubbornness of your limits."
OOG:
Stephanie B.
- Caelvan
- Platinum Member
- Blights will taste my sword. Those who corrupt Arawyn will pay with their lives
- Posts: 2097
- Thank Yous: 487
Lyra wrote: My first concern is combat related. Now, I read about the head bands and the colors and all that. However, I don't want to be a non-com, BUT, I'm not super comfortable with fighting just yet. (the character I've been cooking up works with that in a RP way) I plan on learning in my own time, and down the road may even make a combat oriented character, but right now, my character is going to be more craft and RP inclined. Now, with all that said, what I was wondering is if I can sign up for NPC duties that AREN'T being a monster/combat NPC?
I'm more than happy to do kitchen(even during feast) and bar duty ( Go ahead and call me a bar wench and demand tasty beverages! I've dealt with mouth-foaming casino patrons; nothing phases me!) , or non-combat oriented plot NPCs, but I'd prefer to avoid any true combat until I'm more comfortable with it. I don't mind being around it (and the idea of running away while getting chased sounds amazingly fun), but I'd rather it not be my focus job/NPC duties until I get more comfortable with foamy love-smackin' each other.
My second concern is about fire pit rules/safety. I'm no stranger to camping and fire safety, but what I am curious about is if I'm allowed to stick a water kettle on the embers/outer fire to heat up some water for tea , or if I should strictly stick to the kitchen OOC tools (as was mentioned in another newbie thread where they talked about coffee options) for such things. Rules are rules so I'll follow whatever I'm told on this, but being able to keep it "in-character" would probably help me get better at staying in-character during the game. I doubt I'll be hauling any kettles and teapots up with me my first time, but It's more of a future concern.
Also, while reading the new player information here on the website, I saw that it's encouraged that I bring things to donate to the LARP, which I'm totally down for. However.. I'm not quite certain where to find out WHAT to bring-- as in what is currently needed, or would be appreciated, etc. Is there a list somewhere that I can look over?
1: The difference between a Green Headband and a RP character, is that a GH CAN NOT be hit at all. a RP character however can by choice not fight IG, but someone, if they want to, can hit you. You can then choose to run, or fight.
NPC shifts are set on a number basis, the earlier to get to check in the better to get the shift you want. Most Marshals will accommodate, as much as they can, requests for RP roles. The shifts that are most likely to be able to do that are Saturday 10a-2p, Sat 2p-6p, and Sun 9a-1p. The others are night shifts and most encounters are combat oriented.
Bar shifts and helping with kitchen do not count as a NPC shift unless you are cooking feast (which is usually left to the kitchen marshals). Instead, you get Service Points and IG Gold most of the time when doing this.
2: As long as you keep your fire in the fire pit, and put out the coals/fire when you are done, feel free to heat up a kettle. Just be respectful, and if you are going to use a land's fire pit, you should ask for permission from someone in that land. Also keep the weather in mind. If it is a very dry weekend, be extra careful or use the OOG kitchen method, provided the KM are okay with it.
3: Under the Service Points section, Needed Donations, under Logistics there is a list of things that we always need. I'll copy them here, but just in case you need to check in the future it is there.
Quick and easy items that we always could use
Spell Packets (500 SP for 100 Tied Packets, 1,000 SP for 100 sewn packets)
Headbands (White and Blue, Yellow and Red)
Tiki-Torch Fuel
Powdered Drink Mixes
Boffer claws (Small Weapon and 1-Handed sizes, in pairs)
Inexpensive, generic latex weapons for NPC use
Glow Sticks (Bulk quantities of the larger kinds, for lighting up areas at night)
- - - - - - - - - - - - - - - - - - - - - - - -
Gal'Azin Merikh Tazam
Death's Will
[hr]
OOG:
Conor Peckham
-Marshal
- Nalick
- Platinum Member
- In the place where everything changes, but nothing ever does.
- Posts: 2261
- Thank Yous: 1440
Welcome, welcome. I'm Jeff, another New Player Marshal. Unlike you, I came to larping without any role-playing experience, but I loved it anyway. I'm confident you'll hit the ground running.
In addition to the supplies needed all year-round listed by Conor, occasionally there will be a thread posted in the Announcements forum that list things needed that month. Example, from February:
www.knightrealms.com/forum/Announcements...-february-event.html
If you have any more questions, don't hesitate to ask! Also, bring many, many socks.
Cheers,
Jeff
_________________
OOG -- Jeff Balla
Card Team
Kitchen Staff
- Alia D'Font
- New Member
- Posts: 20
- Thank Yous: 34
If I cook up anymore queries I'll be certain to come pester you guys.
PS:
Aaaaallll the socks! I shall make an alter of them; to pray to the gods for dry feet.
---
"There is no more chaotic a storm than that of the battlefield, and as luck would have it, I am a Stormwalker."
"Stubbornly persist,
and you will find that the limits of your stubbornness go well beyond
the stubbornness of your limits."
OOG:
Stephanie B.
- Cael Tanwyn
- New Member
- Posts: 26
- Thank Yous: 19
Tanwyn, Cael
"We align the stars."
Head of the Tanwyn Familia
OOG: Nic White
- Magnus
- Platinum Member
- In fearful Day, In Raging Night...
- Posts: 1040
- Thank Yous: 483
Hope you enjoy yourself
Matthew Majchrzak
ST
Lord General Magnus
"Not Dead Yet!"
- Jonathan Medina
- New Member
- Posts: 17
- Thank Yous: 12
I'm not a New Player Marshal, but I do have helpful tips.
1). Don't ever be afraid to ask questions. Even if the answer is obvious, ask questions whenever you need to know anything.
2). Pack LOTS of socks. Trust me you'll need them.
3). Don't be afraid to role play. Even if you think it's looks weird, everyone loves someone that can really get into character.
4). Just have fun.
Oh and one more thing. If you learn a character's name, there are sometimes other players with the same name for their character.
IG: (Londwyn) Jack Thorn
OOG: Jonathan Medina
- JTinney
- Elite Member
- Lad... Never hit if it is honorably possible to avoid hitting.... But if ye have to hit, never hit soft
- Posts: 836
- Thank Yous: 537
I'm John, a Safety Marshal and can address some of the below bits...
Lyra wrote:
My first concern is combat related. Now, I read about the head bands and the colors and all that. However, I don't want to be a non-com, BUT, I'm not super comfortable with fighting just yet. (the character I've been cooking up works with that in a RP way) I plan on learning in my own time, and down the road may even make a combat oriented character, but right now, my character is going to be more craft and RP inclined. Now, with all that said, what I was wondering is if I can sign up for NPC duties that AREN'T being a monster/combat NPC?
I am glad you are concerned about the combat parts; far too many new players just look to jump in and start swinging...
I and a trio of others hold a potluck picnic and fighter practice periodically throughout the year- our next one is this weekend- where we try to help new players learn how to properly Larp Fight and teach the basics of the various weapon styles to folks interested.
We are not the last word in such things.... but I will say with one exception, there have bee no problems with anyone we've taught... and in at least three instances, those who we've helped learn have become pretty darn capable fighters.
Its more than us who do the teaching too... veteran players are also in attendance and in all the previous events we've done, they step up to help teach. ( I know I don't know everything and also know my methods of instruction are not right for all students. )
I also am more than willing to teach AT game too- such lessons are usually IC but I've been asked to provide an OOC lesson or three too..
If you the time this weekend, come on out. The thread with the address of the potluck/fighter practice is in the Off Topic forum.
My second concern is about fire pit rules/safety. I'm no stranger to camping and fire safety, but what I am curious about is if I'm allowed to stick a water kettle on the embers/outer fire to heat up some water for tea , or if I should strictly stick to the kitchen OOC tools (as was mentioned in another newbie thread where they talked about coffee options) for such things. Rules are rules so I'll follow whatever I'm told on this, but being able to keep it "in-character" would probably help me get better at staying in-character during the game. I doubt I'll be hauling any kettles and teapots up with me my first time, but It's more of a future concern.
With fire pits... common sense is the rule. I suspect you are an experienced camper and know the rules of campfires and such.... so I won't write them out here.
As such, heating water and cooking over a fire pit is more than allowed- many folks do.
Just be sure to set the pit up properly for use. I don't know anyone who has done campfire coffee here... but just know if you are to do this, you will likely get many visits from the various witch hunters and Celts checking on you and said pot.
Any other questions over safety and/or fire pits, feel free to ask away.
Father Duncan MacKenzie
Templar-High Priest of Brazen
Chaplain, Bloodspirits Mercenary Company
Janos Beecham (alt)
Dragoon of No Importance
John Tinney
Safety Marshal/ EMT
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