What kind of RPer are you?
- Alicia D.
- Junior Member
- Posts: 74
- Thank Yous: 48
Personally, I feel like I'm more of a on the spot kind of RPer. I don't like to plan at all IG or OOG. I love not knowing where I'll go and what I'll do! I find it more fun for the game %99.9 of the time to guide and shape my PC.
I'm cool with anything too, I try to roll with the punches. Chop me up? Make me a madwoman? Can't tell my race? More RP!Haha
I'm pretty hands on so being picked up or hugged or whatever is fine too. (Just nothing below the belt? Haha)
What are your takes on this?
IG:
Alicia M. Dura
The Woman in White.
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OOG: Raquel Allen
(Rocky)
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"Every time it snows, all new designs fall out of the sky. It's a wonder that so much beauty has been wasted. Because when they melt, they are lost...never to be seen again."
- Narcis
- Administrator
- "For every living person there are generations of dead. Which realm would you rather rule?"
- Posts: 677
- Thank Yous: 450
As far as limits go I'm someone who molds around other people's limits. I'm game for anything (obviously within reason) and I think it makes it easier to roleplay out more intense situations. However if I'm roleplaying with someone I know isn't quite as open to things as I am, I will pull back as much as I can without hindering who my character is as a person.
OOG the driving force for my roleplay is continue character development by means of working towards a long Goal my Character has. Generally I have several goals so I can hopefully be working towards something she wants, otherwise why would she be in town? Her FULL TIME goal, however is something that is probably not achievable via IG means (as in she will probably never possess what she wants so dearly) but she still tries to work towards it. This way my character always has a purpose and it helps shapes how she thinks about things.
I also go way into the psychology of my character, it's a downfall of being a psych major, but I won't go into that stuff since it's all FOIG.
In short: I like Organic roleplay that doesn't betray a character's concept.
OOG:Chris R.
Storyteller / Marshal
- Caldor Eirson
- Platinum Member
- Posts: 1452
- Thank Yous: 892
I'm also pretty ok with physical stuff - within limits. There are lines I won't cross for RP, no matter what my character would do. This is one of the reasons I enjoy coming into a game with a character married to my real life wife.
Caldor Eirson,
Gothi and High Priest of Gaia
Wedding Planner, Match Maker,
Vintner
Spiritual Advisor To Kaladonia
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OOG: Jason M.
Deputy Kitchen Marshal
Land System Marshal
Q: How many people does it take to teach a barbarian how to read?
A: 1 knight, 3 squires, and 1 master of the mages guild.
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- Appollonius Petrichor
- New Member
- Posts: 35
- Thank Yous: 28
Craig here. Resident n00b. You probably haven't met me yet. :lol:
As for me, I always LARP for the immersion. I want to just leave the "normal" world behind and immerse myself in the fantasy world. So I have a tendency to just get to a game and hang out in a corner somewhere, just soaking in all of the awesome roleplaying around me. I'm the kind of guy that is perfectly content to just sit and have an hour long in-game conversation with another player about the finer points of High Elven Wine-making as I am to pick up a boffer sword and smack something with it.
The trouble with this is that I often have a tendency to play my character for realism rather than for storytelling. For example, if a haughty, high-level NPC were to walk into a tavern and demand that I give up my seat at the bar; I'd probably be likely to do so, because I don't want to get my character killed over something so trivial. But the FUN thing to do would be to cough an insult as I was getting up, because that would likely cause a riot and actually move the storyline along. (especially if that would be more in line with my character's personality) I feel that that is something that I need to work on.
I'm pretty okay with the physical stuff as well. I'm always conflicted, because deep down, I am a very touchy-feely person, and love hugs and tickles and kisses and flirting. But I am also aware that I'm a 42 year old purple-haired slightly pudgy married guy, so I'm tend to be extremely self-conscious of coming across as a big icky Creepy McCreeperson. :lol: So although it's perfectly fine for others* to hug or touch me in just about any way they like, I would never initiate it. :blush:
The only other thing that I need to improve on is my tendency of asking OOG questions while the game is going on. I have a bad habit of throwing my hand over my head and asking about something that confuses me, when I should probably just let it go and ask later, or try to Find Out In Game.
--- Craig
*and by "others", I mean guys as well as gals. I am pretty secure in my sexuality.
- Aella
- Senior Member
- Posts: 160
- Thank Yous: 99
I don't have a particular character set that I play. I have played a very wide gambit of character, each with his/her own philosophy, some good and some bad, but none really resemble me. I have no interest in playing myself in a game environment. I always want to be something or someone different. I like playing goody goodies, morally bankrupt, scammers, priests, inventors, warriors, thieves, disguise artists, spies, knights, sociopaths and the exceptionally bland. When I am making a character I have the backstory filled out and I love creating people within worlds.
I do what my character would do regardless of the consequences, so if my character would touch something or put on an ancient powerful ring of questionable origins, I know would OOC would get me killed or creamed, I will do it. While I am attached to my characters, there is no point meta-gaming away everything that makes them interesting. I am also the type of player that doesn't do something because I, the player, would think it was fun, if my character wouldn't do it. I am definitely the type of player that is slave to the character.
Aella
OOG: Ree D
~I'd put a pretentious quote in, but I am far too lazy to pretend I'm clever. ~
- Gustav
- New Member
- Posts: 12
- Thank Yous: 7
I've played a thoroughly socio-pathic serial killer, a Judge Dredd like warrior, bumbling drunks, comic-relief "Merchants", haughty super-powered critters, and pathetic kobolds. The fun for me is getting into whichever role I'm playing and going. Whatever happens after that to the character, well, it happens and we either write the character off as lost forever (sociopath, it turns out, is not a high life expectancy occupation) or we bounce of the hits we take and go in cool new directions.
The biggest problem I've run into with enjoying this play style is most other folks are really nice people, so they don't want to visit the repercusions of making choices on other player's characters. If I were playing a Dark Elf, I would want folks to respond to me as they would an NPC Dark Elf, not immediately make provisions for "this one must be different". For me the greatest joy is when other players can't tell my PC from my NPC roles. That tells me I'm doing it right. The only thing that should be different, really, is that you'll see my PC a few more times a month.
Oh and the other problem is kind of funny... folks from the SCA will understand... people who don't know better can't disassociate your PC from you. I enjoy the OOC events and NPC down time totally for this point of getting to be me instead of, say, a grouchy, grumpy, filthy Dwarf...
As for hands on / hands off... I grew up playing football/lacrosse and with three older brothers. Playtime has always been more WWE than not. I once blew my ankle out running down a hill (woodchuck holes suck) made it to the bad guy, cut him down and then nearly passed out from the pain. Found out after the weekend that I had a mostly torn ligament in my ankle. Of course, that didn't matter during the event - that's why boots lace up tighter right? :oops:
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OOG:
Mark Whittaker
Noob
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"There's a fine line between love and hate. I have very wide feet."
- Keavy
- Premium Member
- Will bite when provoked
- Posts: 398
- Thank Yous: 231
I go as far as I can go without getting myself seriously hurt. Kristen and I have a saying now that it's not a good event if you don't cry at least once, haha. It's become a big habit for me/Keavy now, and while it may be for acting and fun, I find it so cathartic to growl at enemies, scream when Keavy gets hurt, or cry when she's very upset. It helps my immersion and allows me to forget Dani for a weekend, but also allow Dani to feel calmer and better once the game is over.
- Alex
- Junior Member
- Kingslayer
- Posts: 85
- Thank Yous: 206
OOG: Alex B.
- Alicia D.
- Junior Member
- Posts: 74
- Thank Yous: 48
IG:
Alicia M. Dura
The Woman in White.
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OOG: Raquel Allen
(Rocky)
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"Every time it snows, all new designs fall out of the sky. It's a wonder that so much beauty has been wasted. Because when they melt, they are lost...never to be seen again."
- Narcis
- Administrator
- "For every living person there are generations of dead. Which realm would you rather rule?"
- Posts: 677
- Thank Yous: 450
OOG:Chris R.
Storyteller / Marshal
- Woolsey Bysmor
- Platinum Member
- Posts: 3110
- Thank Yous: 357
-OOG Michael Smith
See, now Zellara's a flirt. With everyone. And playing with Kevin is fun cause Zellara's kissed Orion, in front of other people, multiple times. But I won't kiss anyone else. I am okay with being picked up, pushed around, and a lot more though. But my kisses are reserved :kiss:
Zellara is very engaging, as Jasmine is OOG, so please don't let any apprehension stop you from being true to your character in interacting with me.
I will find a way to avert an uncomfortable break from immersion, or I will tell you. I am also good at gauging what will make the other person uncomfortable. I take pride in that aspect of my OOG self, so I carry it over to play.
- Sergei Petsho
- Elite Member
- Posts: 788
- Thank Yous: 443
I've been a new player, a seasoned npc, and now a part of the monster marshal team. I've seen all sorts of different people and different types of roleplayers all coming together to create an experience that is truly greater than the sum of its parts. As a marshal, I've had players who have come up to me and been willing to totally throw themselves into a role, even if it is something completely different from anything they've ever done. And that's awesome. It's that kindof attitude that really brings a character, be it pc or npc to life.
That being said, I like to think of myself as that sort of roleplayer. I'll do most anything for the sake of a good story. I've fought shirtless in calf-deep February snow. I've been the big bad that everyone's afraid of. I've been covered in blood and sent out to eat people in the rain. I've been the comic relief. The wiseman. The frightened mod hook. The creepy sociopath playing mindgames on hapless victims.
Cover me in full body paint, fake blood, give me an rp-intensive role, send me out as a purely combative npc, physically pick me up and throw me around. I don't care, so long as it makes the experience that much richer. I don't plan much for my characters. I give them personalities, quirks, foibles, and overarching concepts, but overall, I'm just fascinated to see where the story will take me. It m
"What do you take me for? Some kind of big damn hero?"
Sergei Petsho, Voivode and Steward of Inovar, Owner and Masseur Extraordinaire of Magic Hands Massage.
"What, it's for my research, I swear!"
Nigel Whitworth, Gentleman Apothecary
"Here, kid, suck on this and shut up for a while."
Aengus MacAengus Hesperus, Professional Old Person
OOG: Chris Zipeto
Storyteller
- Alicia D.
- Junior Member
- Posts: 74
- Thank Yous: 48
(Though I don't think I would like to be spat at hahahaha)
Not to undermine those who are less willing to go that far I respect everyone and their ways! I just think it's cool and fun when people like you, Chris, or Alex are willing to push the envelope.
Bravo!
IG:
Alicia M. Dura
The Woman in White.
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OOG: Raquel Allen
(Rocky)
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"Every time it snows, all new designs fall out of the sky. It's a wonder that so much beauty has been wasted. Because when they melt, they are lost...never to be seen again."
- ShakesTheLeaves
- New Member
- Posts: 4
- Thank Yous: 4
I do my best to tell an honest story of a person living in that time period. They are likely riddled with imperfections as befitting the average man of that era. Some characters I have played are distinctly more stupid than I am, but perhaps much more brave and sometimes even more honest.
Sometimes being true to a role means making people who are acting around me uncomfortable, or afraid, sometimes I am selfish when helping myself to the delight I get from telling a good story.
When I stab someone with my sword, I imagine those times I've gutted a deer and I see it, the blood, the shiny slippery parts of people hanging off of them. It helps me appreciate the violence for what it is. Violence is scary and it should be , only the coldest most hardened warriors and murderers stop feeling something when they see another human or even humanoid creature stabbed to death right in front of them. And even those cold hard people are still suffering to see it, only silently.
Watch a real animal get butchered and ask yourself if walking out to "main mod" will look the same to you. Imagine what it's like. I do, all the time and it makes me uncomfortable and sad and very excited all at the same time.
I like when I get knocked down, cursed at, sometimes even getting hit the face helps me stay rolling in character.
My favorite moments have always been when I am most uncomfortable, sometimes it's sexy, sometimes it's cruel, sometime's it is disgusting, sometimes it hurts, but it is all fun to me.
Real calling: Craig Edward
- Brunner Von Ritter
- Senior Member
- Posts: 237
- Thank Yous: 49
NPCing, I tend to try and immerse people, doing controlled falls, shrieking and also some conversational pieces. If I am a more RP NPC, I want to try and know my NPC's role, and where and how he wants to act. If I can NPC a character so that it means more immersion, thats my ideal.
My PC has only been played a few times, and I always try and act out whats happening, from patting out flames off my jacket and throwing myself to the floor (Blast) to biting gold pieces, and actually bringing my sword down to do a killing blow.
I have difficulty sometimes, as I wasn't raised in an rp friendly area/environment, Australia is very *blokey*, so if you want to help and give tips, go for it in person.
OOC Name - Martin Bridge
- curt pantuso
- New Member
- Posts: 45
- Thank Yous: 9
As to the issue of physical contact i hang back on actively touching people for fear of offending or angering them. As for myself i could be thrown off a roof or beaten vigorously with poles for all i care its all in good fun and good for the atmosphere.
Also as a side note to this rambling deluge for me "winning" is the ability to carve out and create your own area in which you are king, some resolve this with intimidating characters with a space bubble that follows them around, others do so with gifts or prowess with a skill for me its my props that do most of the softening blow readying them for the final strike that is conversation bringing another persons character into your realm is really the name of the game weather it be for their benefit or their ill improving the game around you in your own way is how you "win role-pay" at least that's how i see it.
IG: Nyle M.
OOG curt pantuso
- Jack
- Banned
- Pi is exactly 3
- Posts: 1122
- Thank Yous: 308
But I decided to throw the rules out of my mind and the window and just roll with it. I couldn't have made a better choice. If you'd asked me if I ever thought I'd be a warrior monk, I would have told you, you were out of your gourd. But the character sheet on the whole developed from the roleplay. Not from personal choices or building a character around a sheet.
From there I just discovered that by hanging so closely to rules, I was really losing out on a much more enjoyable experience.
As far as physical interactions: Jersey-friend rules are always good. But it's more of a thing relative to each person so you really can't make blanket statements on this. However in looking back: the amount of times me and Christine have punched each other in the face is astounding and I may have to re-evaluate hanging out with her IG for the sake of my facial structure.
Ser Jack Siefer
Knight Of Drega'Mire
Head of Research & Development of Kormyre
Sky Marshal
Captain of the K.A.S. Tarrasque
OOG: Gus M.
“Men learn from their failures. I prefer to learn from the failures of others..”
"Sometimes what the world doesn't need is a hero. Sometimes what it needs is a monster."
- Rowan Uidhir
- Premium Member
- Beans, beans, the musical fruit...
- Posts: 277
- Thank Yous: 145
Or just for my character. Its her first driving force. The second is her family. Her third is the Mages' Guild. Her fourth is the barony. Her fifth is her safety. Her sixth is adventure.....
I like keep a code like this in the back of my mind. It helps me ground the character to a specific set of morals which allows me to have a better understanding with her motivations. That makes for a smoother and more consistent role-play both for regular PCs and even for NPCs, in my opinion.
There are sometimes things that my PC does which upsets me a little bit OOG and makes me feel a pang of guilt sometimes. Mostly it involves food. Because it is my character's primary love, my IG actions make perfect sense, though I'll more often than not, go tell a friend OOG that I felt a little guilty for what my character did and . Even though my PC and I have very similar qualities and skills to make role-playing easier (she's a musician, I'm a musician; she's a hobbit, I'm Italian...) the thing that calms my mind is that we are very different people, and it still makes role-playing challenging and fun.
__________________________________________________
-Rowan Uidhir
-Fira Sinclair, Ambassador of Valdalis
(OOG) Teresa Amore
- Arden
- Premium Member
- The ocean is more ancient than the mountains, and freighted with the memories and the dreams of time.
- Posts: 285
- Thank Yous: 163
- Croínamara
- Elite Member
- Sock Marshal
- Posts: 730
- Thank Yous: 467
So....See Gina's post.
- Elric_Ashby
- Elite Member
- LORD OF POTATOES
- Posts: 543
- Thank Yous: 113
Sooo yeah, back to the puppy.
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Father Elric Ashby, Artificer, Priest of Galladel, Master of the Adventurer's guild, Warden of the Phokus.
Dr. Viktor Solvei, Pioneer Surgeon
OOG Benjamin Oakley, New Player Marshal... of doom
- KaT Adams
- Junior Member
- Posts: 95
- Thank Yous: 25
I use the restroom like a civilized 21st century person
But for my RP I tend to use "period" fire-starting techniques, food prep. Heck, once I bloody made a specific scented soap from rendered fat. I will do any amount of makeup necessary. I'll alter my voice and posture and body language. My greatest compliment as a player is if someone doesn't recognize the Player for the Character out of garb. It's happened only once or twice, but it's flattering to say the least.
THAT said, I don't expect everyone to go to these lengths. I just hang out with a lot of hardcore actors and re-enactors. We're nuts like that. As long as a person is having a fun, fulfilling RP and not directly having a negative effect on someone else's, it's all good. I don't expect people to research local edible and medicinal plants when they RP, or the right socks or some such silliness. Obsessive RP is just what makes it fun for me.
But in terms of character presentation, I really focus on a few major traits, a few things that are just "who I am", and a handful of "little details". I build my garb around that, and develop my sheet off my person. So I have, say, a Mage, his big thing is that he hates to see people poor, and he hates to see them kept poor even more. He is vocally anti-classism. He's not friendly to people in power on principle, but polite enough not to get stepped on. OK, big things, check. But he also does a lot of charitable and mutual aid work. He travels a lot from place to place, giving as he can. And even the rich are not below helping if they need it. He speaks slowly, walks slowly, and chooses slowly. But he is deliberate and hard to prevent. "Who I am" stuff? Check. But maybe he has a love of a specific type of soup. He wears a ring once given him by a woman he fawned over who had taken a vow of celibacy and left him for parts unknown. He has a slight twang, barely noticeable, around his long "e" vowels. His favorite color is orange, but he doesn't like wearing it. And he favors his right leg just slightly. Little things, check.
As the character develops, I'll add more traits, I'll keep a list of the character's behavior, his dress, his history. Basically, all my characters get their own player's gospel.
I may have a problem...
KaT Adams
"His name meant 'Glad Voice,' and once again had meaning."
- Aella
- Senior Member
- Posts: 160
- Thank Yous: 99
Aella
OOG: Ree D
~I'd put a pretentious quote in, but I am far too lazy to pretend I'm clever. ~
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Cabin of the Month
Lyle & Rubious
We're happy to report that two new cabins have both been selected this month. Andy & Adam's cabin as Lyle & Rubious: It was easy to be impressed with their spread. They had chests, lanterns, and carpet outside. Inside, all OOG stuff was hidden away behind more hangings, rugs, etc. They had a shrine with the bones of someone they had killed, surrounded by runes. I just got that warm, fuzzy feeling being in there.
Lyle & Rubious
We're happy to report that two new cabins have both been selected this month. Andy & Adam's cabin as Lyle & Rubious: It was easy to be impressed with their spread. They had chests, lanterns, and carpet outside. Inside, all OOG stuff was hidden away behind more hangings, rugs, etc. They had a shrine with the bones of someone they had killed, surrounded by runes. I just got that warm, fuzzy feeling being in there.
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