Rules Update: Higher Lists available online
- GJSchaller
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The Higher Lists that were once kept hidden will be made available on the Online Rulebook, from a Rules Standpoint only. In-Game information, such as what it takes to earn a list, the role-play behind them, or the lore and secrets of these lists will still be a strictly "Find Out In Game" basis.
The reason for this change in age-old KR tradition is that as the game grows, we simply cannot keep rules that are commonly used secret from the player base. Skills like Slay, Assassinate, Cripple, etc. are common enough that they need to be documented in a public manner, for PCs and NPCs alike.
Along with the rules for the lists, an overview of how the lists are handled has also been posted. Please make sure you read this before reading any of the Higher Lists themselves.
Several lists are already up, more will be added over the next 2 weeks. (Some of them are quite old and need dusting off to bring them into compliance with the current rules - others are just a P.I.T.A to copy onto the site.)
- GJSchaller
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- GJSchaller
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- Character is to a person, what carbon is to steel.
- Posts: 10421
- Thank Yous: 1379
Some lists are listed, but not linked in (you can't click on them). These lists still need some reviewing, and will be activated once outstanding issues have been cleaned up, and the list is ready for public viewing.
Advocates have not been listed, as they are being removed from the game. All other lists have been listed - if you don't see the list in the Online Rulebook, it doesn't exist. (i.e. - please don't ask about a list for X profession, which you don't see listed on the site.)
The career point changes have been applied to the new lists, and some formatting changed to make it more presentable on the Website. The Errata from the Online Rulebook have been applied as well, and removed from the Errata section as they were updated and went live. No other rules have been changed, with the exception of removing some duplicate wording to shorten up the text (i.e. - redundant examples that took up another paragraph).
Please do NOT nitpick these lists. Many of them are very old, and in need of serious revision, and the Staff and Marshals are WELL aware of this. We're focusing on the core rules of the game first, to make sure there is a solid foundation upon which to rebuild the higher lists.
Also, please remember that just because a higher list is listed on the site, does not mean you can open it. Good Role-Playing is a key factor and prerequisite for opening ANY higher list.
- GJSchaller
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Some skills have been altered slightly in the Higher Lists to bring them into compliance with the rest of the current rules. These changes are hotfixes intended to change the wording, but not the intent, of the skills to fix them when they did not make sense, when they referred to skills that no longer existed in the game, or when they were outside the allowed bounds of higher lists in general. A list of changes are summarized below:
Master Marksman:
Stealth Shot and Blind Shot now refer to skills as Yellow or Red Headband skills, instead of the specific skill names.
Master Witch Hunter:
Lore: Supernatural is now a normal Lore skill, including becoming 1 build and continuous.
Several skills have had pre-reqs change, both added and removed, as needed to fit current skills in the game (and to logically fit the skills, where needed).
Demon Knight:
"Magic Claw Prof +1" has been renamed "Elemental Claw Prof +1" (since it swings for an element, and not magic...)
Sith:
The old color guidelines have been replaced with a new set, which is published in the basic rules (as it is applied when you learn Spirit of the Dragon). This will be announced as a separate post.
True Warlock:
Dark Whispers has a maximum of 5 purchases.
Dark Blade swings for Magic instead of Darkness (as Darkness as a damage type was removed from the game). (Edit: I mistakenly had Decay instead of Magic, this is fixed. Decay was removed, too...)
Divine Ceremonies:
Two of the failure results previously modified Faith (Peity) Ratings, which are no longer in the game. They now modify temporary Faith Points for the period.
White Sorcery:
Some of the skills on the Transformations have been updated to the newer Mage spell equivalents, or a reference given where needed.
- GJSchaller
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We're working on sorting this out, and making sure everything is listed in the proper spot. An update will be made shortly.
- GJSchaller
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A snafu on Sith has been cleared up - prior to being updated, some dragon spirits had a combination element with Magic as well, but specific skills removed the Magic portion when used. Because this has been changed (and two colors ONLY have Magic now), these clauses have been dropped.
Paladin and Anti-Paladin are now online. The holdup was mostly that the skills Resist Evil and Resist Good were not the same across all lists - a clarified version has been posted to all six lists (Paladin, Templar, and Tortured Soul, and Anti-Paladin, Dark Templar, and Demon Knight).
This means all the higher lists, except for Advocates, are now online.
- Kendrick
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It also mentions it as a fifth rank ritual in the description.
Brother Kendrick Maeldun
Paladin of the White Fox
oog Chris K
- Bellanear
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-Bellanear Cyeos
The Alabaster Seal
Guardian of The Ivory Tower
Gavin S.
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We're trying to avoid actually overhauling the lists themselves at the moment, but if there's a "broken link" so to speak (a reference to something else that doesn't exist, or was updated and invalidated the reference), post it here and I'll see about fixing it.
- JoDios
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- geezer
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Edwin Haroldson
Loremaster
Master of the Mages' Guild
An ethical person does the right thing when no one is watching.
OOG - Charlie Spiegel - Kitchen Marshal
"War is a matter of vital importance to the State..."
- GJSchaller
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- Mother Rosa
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They rate slightly lower than Divine Ceremonies.
QQ!
Mother Rosa
Priestess of Gaia
"That which yields is not always weak."
((oog: Kate L))
- JoDios
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They rate slightly lower than Divine Ceremonies.
Your just still upset about me owning you in the Disney/Marvel thread
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- Kendrick
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Brother Kendrick Maeldun
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- Andy
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Please do NOT nitpick these lists. Many of them are very old, and in need of serious revision, and the Staff and Marshals are WELL aware of this. We're focusing on the core rules of the game first, to make sure there is a solid foundation upon which to rebuild the higher lists.
Regardless of how much it makes sense, the Higher Lists as they are now are not open for debate. You of all people (Gavin) know the Higher Lists are intended for a serious overhaul in the near future and the skills will stand as they are now (for better or for worse) until we can revise the entire system. It would be unfair for us to simply revise the lists/skills we feel do not mesh well without revising every higher list to the same degree.
- Bellanear
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A Black Sorcerer who cast the ritual that turns them into a lich gets a skill called "Control Undead Horde"
I may be mistaken, but I can't seem to find any mention of that skill/spell in the online rulebook.
What does it do? It is listed as having an MP cost. How is it cast? With a cost of 3 MP, is it a 3rd rank necromancy spell? Is it surge casted?
EDIT: IIRC, it used to function like this: Surge Cast, control all non-ritual undead in a 20ft radius of the Lich. Is that still the case?
-Bellanear Cyeos
The Alabaster Seal
Guardian of The Ivory Tower
Gavin S.
- GJSchaller
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Brother Kendrick Maeldun
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Rupert the adventurer
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- Kendrick
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Since puppet ritual is no more, how does a corrupted person get changed back? Shouldn't there be something in the white sphere so the person isn't forced to be corrupted for the maximum amount of time the ritual is supposed to last for?
Sure. Miss three events.
In all seriousness, and this is a legit question for the RMs, would it be possible for a Ritual of Purity to work 'under' an existing ritual of corruption? The wording says the target can't be corrupted, it implies that it does little for a target that is currently corrupted.
However, it does offer an alternative (albeit an expensive one) to waiting 3 months or getting killed. Because honestly, a corruption RP'd properly will ensure that killing you is the only way to stop you.
EDIT: Plus, how freaking cool would that ritual be to RP?
Which is exactly my point. A player shouldn't be left with the options of either being evil and thus likely to get killed or wait three months of not playing your PC (which as a paying consumer of the product would not be my preference).
Brother Kendrick Maeldun
Paladin of the White Fox
oog Chris K
- GJSchaller
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This is, ultimately, a HUGE issue that will involve reworking the whole ritual, which is a gateway to the list. I can't go any further into this at the moment without opening that 55 gallon drum of mutant zombie worms.
Some people may enjoy RPing being corrupted. Some people may hate it. If this becomes an issue (It's only ever happened once that I know of, although I am willing to admit I may not know about some), an appeal can be made to James, and Director Fiat always has final say.
- GJSchaller
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- Bellanear
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My pointless posts have been deleted (by me), and the more pertinent (but OT) questions have been moved to the Rules Questions Board.
-Bellanear Cyeos
The Alabaster Seal
Guardian of The Ivory Tower
Gavin S.
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Cleric: "Okay, who has the other dagger - the really nice one?"
*stares back and forth*
Cleric: "Do you have the dagger?"
Thief: "No."
Cleric: "Let me rephrase that. Do you have the dagger?"
Thief: "Yes..."