Rules Update: Abilities that cure the Critical status effect.

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01 Mar 2010 17:07 - 02 Mar 2010 09:41 #1 by Ardentfyre (Ardentfyre)
Rules Update: Abilities that cure the Critical status effect. was created by Ardentfyre (Ardentfyre)
 The Staff and Rules Marshals have been addressing the problem that most people who can preform these abilities have had.  A few months ago we asked that everyone who received one of these abilities stopped everything they were doing and had their card signed off immediately, this was due to the few that could not remember anything about how it happened.

 We realize that it's unfair to punish everyone for the mistakes of the few, and regardless of that we do believe that the rules of Knight Realms are truly based off of an honor system.  Even still, over the past few events we've noticed an improvement of diligence in all aspects of the game and would like rescind our strict enforcement of that particular rule.

 Anyone who receives a Heal Life, Gaia's Embrace, Paladin Life, or any other skill similar to this while in the middle of an intense combat or role-play situation may wait to record it on your card until the sequence has ended.  Keep in mind it is still your responsibility to know who healed you, or who you healed.  If you do not know the person just quickly ask their name so you can get in touch with them afterward or tell a Rules Marshal when they ask how you were healed.

 Thank you for your cooperation and enjoy the game!

 

Lord Antrim Ardentfyre
    Order of the White Fox
        Master of Defense of the Mages Guild



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Jonathon G.
Rules Officer
Last edit: 02 Mar 2010 09:41 by .
Moderators: Lois Heimdell (LoisMaxwell)
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