10th Anniversary event RP points

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01 Apr 2008 00:32 #1 by Kendrick (Kendrick)
10th Anniversary event RP points was created by Kendrick (Kendrick)
Just to jump on this with helping set the mood of days of yore.

Religion. Once upon a time, you could pretty much be any religion and not have to hide it. Everyone coexisted, with some good tension that made for even better RP, but there was no heretic squad or KOS policy towards anyone worshipping dark gods. You can sneer and have issues with that Glommote over there, but chances were there was no need to get in a fight because you didn't know if you even had the guns to beat them.
I can remember Malycites soliciting for blood donations for their mass and my good barbarian friends Korax and Grendel had no problem telling everyone how super Agaura was.

Things morphed and changed and some people took extreme pleasure in hunting down dark religion eventually, but back in the day, all was good. So consider that as a way to touch back on that time as well.

Brother Kendrick Maeldun
Paladin of the White Fox

oog Chris K
01 Apr 2008 06:55 #2 by Lord Renaudierre (Sir Renaudierre)
Replied by Lord Renaudierre (Sir Renaudierre) on topic 10th Anniversary event RP points
Yea I remember that.  I did consider it too.  But the game world has simply advanced too far to completely role back all the RP development that has happened through the years.  The event is happening in the present time in the KR world.

In service to Kormyre,

Lord Alexander Renaudierre of Frostguard

~~~
Roy S.
01 Apr 2008 11:56 #3 by Draknar DoKanen (Draknar DoKanen)
Replied by Draknar DoKanen (Draknar DoKanen) on topic 10th Anniversary event RP points
The Thog vs Vaden RP had some of the best moments ever.  One of the best KR deaths ever was when Thog built a raft and they had to calculate how fast he could row the raft as Vaden hurled fireballs at him.  That idiot standing on a matress with Vaden chucking spell packets at him from like 20 yards was some of the funniest **** I've ever seen in my life.

I seriously miss that kind of stuff. 

--Skimmel

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01 Apr 2008 12:09 #4 by McDermitt (Matt Quagz)
Replied by McDermitt (Matt Quagz) on topic 10th Anniversary event RP points

The Thog vs Vaden RP had some of the best moments ever.  One of the best KR deaths ever was when Thog built a raft and they had to calculate how fast he could row the raft as Vaden hurled fireballs at him.  That idiot standing on a matress with Vaden chucking spell packets at him from like 20 yards was some of the funniest **** I've ever seen in my life.

I seriously miss that kind of stuff. 

--Skimmel


Pure old school KR at its best right there

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01 Apr 2008 13:06 #5 by Lord Devirr (Eliston)
Replied by Lord Devirr (Eliston) on topic 10th Anniversary event RP points
yeah it is. why cant it go back to that? its a one event thing, its not like we will play these characters ever again. let people rp the way they want.

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01 Apr 2008 13:34 #6 by Malin (Malin)
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Principally, the consideration is for the fact the world has changed. There are dark forces at work, certainly, but there are still general principles and forces of good that have "gained a foothold" in the world.

Players will be welcome to play any character concept they wish that fits within the set scenario (Adventurers recruited to assist in re-claiming the island), but be aware that folks will still perceive "evil" characters as evil. The Dark gods are still Dark gods and will still be treated by the general populace as such.



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01 Apr 2008 14:05 #7 by fathertain (fathertain)
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Who cares if the "real" fake world has changed?  We are playing in a fantasy where suspension of disbelief is the only real rule.  I think that the weekend would be much more enjoyable for everyone if we can have the element of dark vs. light, working together or not.  I was looking forward to it.





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01 Apr 2008 14:12 #8 by Malin (Malin)
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I strongly suggest that folks wait until we get a bit closer to the event and more information is available before getting their nickers in a twist. Evil characters will absolutely be playable.


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01 Apr 2008 23:47 #9 by
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I will believe evil is playable when I see it. Until then, I don't hold my breath.
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02 Apr 2008 00:30 #10 by McDermitt (Matt Quagz)
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Evil characters don't tell people that there necromancers. 

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02 Apr 2008 00:53 #11 by Quin (Quin)
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Evil characters don't tell people that they're necromancers. 


Fixed.
<3
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02 Apr 2008 02:08 #12 by Andy (Andy)
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Evil characters don't tell people that there necromancers. 







-andy

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02 Apr 2008 16:09 #13 by Lord Renaudierre (Sir Renaudierre)
Replied by Lord Renaudierre (Sir Renaudierre) on topic 10th Anniversary event RP points
I certainly never meant to imply they would be unplayable.  Anyone can play an evil character.  However, you will be PCing, ergo we can't tell players of good characters to tolerate evil characters.  We might try to incorporate a plot mechanism help, or maybe the plot will already be deadly enough that we won't have to do anything, but ultimately we can't force a PC to do anything.

In service to Kormyre,

Lord Alexander Renaudierre of Frostguard

~~~
Roy S.
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02 Apr 2008 22:40 #14 by Kendrick (Kendrick)
Replied by Kendrick (Kendrick) on topic 10th Anniversary event RP points
This isn't to put a RP rule into effect. The point of this discussion is to give the players an idea of what olden days of KR were like.
The advantage I see in using that old philosophy is that when we played then, there was amazing tensions to deal with which made the RP so much more intense and enjoyable, yet people didn't take it too far (as it eventually did sadly) and start killing each other.
Its the same as barbarians and ogres not liking mages. Are they going to kill them? No, not really, but the tension makes for great moments and helps people feel even more in character. This was the same with religion, which effects much more players and thus got everyone more into things. For one event, there's no consequences to trying it to bring that back since its the theme of the weekend anyway.

Brother Kendrick Maeldun
Paladin of the White Fox

oog Chris K
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03 Apr 2008 13:29 #15 by Fogrom (Fogrom)
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It's a great point that you made, Chris, and we have a discussion going on now about how we might be able to foster the right environment via plot circumstances. I think probably the biggest factor will be the one that made evil PCs tolerable in the old days but not in the present day, and that is that with fewer characters with less power, everyone is important to surviving the external threats. In the current day Travance, there are too many good (or mostly good) heroes with a great deal of power and the sense that you need any one person to survive the day is basically lost.

Within my first fifteen months at KR, there were evil PCs that were publicly so and some that were understood to be evil but never said it aloud and were never asked. This "don't ask, don't tell" attitude was born of necessity. I can remember one day talking with Alex Blockus OOG about how everyone was making sure Orias would be around for the great battle later, and that they genuinely thought the battle would be lost without him. Alex thought it was actually funny, because Orias was about 13th level at the time and he knew that on paper he really wasn't that much of an asset. But, I digress. The point is that people were worried about how they would fare against the outside threat that month, and so putting Orias on the bonfire because he might be an Anti-Paladin seemed a bit rash.

So, at the very least, this event will put things back to the state of people being forced to think about how they'll survive, because they won't have a cadre of 30+ level characters to do the heavy lifting. As I said, we'll see what else we can do to create the right atmosphere - without creating a clockwork orange, that is.

Matt White
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