Week in the Life 2013 Directors Announcements
- Gallion
- Administrator
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27 May 2013 23:38 - 27 May 2013 23:52 #1
by Gallion (Gallion)
- James C. Kimball Director, Knight Realms
Week in the Life 2013 Directors Announcements was created by Gallion (Gallion)
Week in the Life 2013 Directors Announcements
General Description of WiTL
The concept of the Week in the Life, is to allow you to play your character in a very different environment. It is what your character may do on a day that you are not in the middle of solving the secrets of the universe and saving the world. For the first half of the event, there will be no major plot to solve and no major enemy to fight, because it is not about that. The purpose is to embrace the mundane part of the game world and the more laidback aspect of your character. You will have plenty of time to do the things you otherwise might not have the time to at a regular event, such as casting rituals and ceremonies, strengthening your bonds with your allies, and spending more time spying on your enemies. You might find that your character has the time to hang out with those you normally do not, and as a result make new friends both in and out of game. You might decide that you want to grill outside, go fishing in-game, sell your wares all week, chop firewood, plant trees or gardens, write in-game letters, or any other number of things your character might be interested in doing when they are not worried about an army of mind flayer mummies threatening to wipe out the town.
There will be constantly hidden treasures in the woods, and random encounters sent out. The encounters will be interesting but mundane in scope. We will constantly send out as many encounters as we can, with the limited number of NPCs we may have, but at no point should you be bored because you are waiting around for something interesting to happen. Its not about the encounters, its about you embracing the down time and choosing to utilize it in a way to immerse yourself into your characters regular life.
Hidden Treasure
There will be a lot of hidden treasure out in the woods. About three to five times as normal. There will be hidden locked boxes, satchels, essences, fragments, linen bags filled with gems, special items such as butterflies and roses and fruits with special properties, and the return of the hidden super box; a larger than normal box that is hidden really well, but will yield exceptional treasure.
Boating
For the first half of the event you will be aloud to go boating. Boats will be unlocked and available as well as the boathouse where lifejackets and ores are.
Parking Cars
Please do not Double Park, or park in between the inn and the barn, OR park in between the barn and the rangers house. The only car that should be between the barn and the rangers house is the directors vehicle. This is not just for this event, but for every event.
Food/Trash and Bears
Keep your food sealed, and be sure to bring your areas trash up to the dumpster periodically, to prevent drawing the bears attention to your area.
Ticks
It’s the season to be weary of ticks, so please check yourselves often.
Sign-In
Sign-in will begin on Wed around 5PM and will be a “Soft-Lay on” meaning there will be no opening ceremonies, which means after signing in you may go directly in-game. You should not be hanging out in in-game areas oog, you should sign-in and get in game.
PVP
Because of the relaxed atmosphere we do not allow PvP for the first part of the event. The point of the event is to live in your character in a relaxed atmosphere, not be stressed out about whether you are going to be player ganked, or robbed blind at every turn. Also because of the possibility of a much lower amount of characters present, it could create an extremely unfair opportunity for both.
General Description of WiTL
The concept of the Week in the Life, is to allow you to play your character in a very different environment. It is what your character may do on a day that you are not in the middle of solving the secrets of the universe and saving the world. For the first half of the event, there will be no major plot to solve and no major enemy to fight, because it is not about that. The purpose is to embrace the mundane part of the game world and the more laidback aspect of your character. You will have plenty of time to do the things you otherwise might not have the time to at a regular event, such as casting rituals and ceremonies, strengthening your bonds with your allies, and spending more time spying on your enemies. You might find that your character has the time to hang out with those you normally do not, and as a result make new friends both in and out of game. You might decide that you want to grill outside, go fishing in-game, sell your wares all week, chop firewood, plant trees or gardens, write in-game letters, or any other number of things your character might be interested in doing when they are not worried about an army of mind flayer mummies threatening to wipe out the town.
There will be constantly hidden treasures in the woods, and random encounters sent out. The encounters will be interesting but mundane in scope. We will constantly send out as many encounters as we can, with the limited number of NPCs we may have, but at no point should you be bored because you are waiting around for something interesting to happen. Its not about the encounters, its about you embracing the down time and choosing to utilize it in a way to immerse yourself into your characters regular life.
Hidden Treasure
There will be a lot of hidden treasure out in the woods. About three to five times as normal. There will be hidden locked boxes, satchels, essences, fragments, linen bags filled with gems, special items such as butterflies and roses and fruits with special properties, and the return of the hidden super box; a larger than normal box that is hidden really well, but will yield exceptional treasure.
Boating
For the first half of the event you will be aloud to go boating. Boats will be unlocked and available as well as the boathouse where lifejackets and ores are.
Parking Cars
Please do not Double Park, or park in between the inn and the barn, OR park in between the barn and the rangers house. The only car that should be between the barn and the rangers house is the directors vehicle. This is not just for this event, but for every event.
Food/Trash and Bears
Keep your food sealed, and be sure to bring your areas trash up to the dumpster periodically, to prevent drawing the bears attention to your area.
Ticks
It’s the season to be weary of ticks, so please check yourselves often.
Sign-In
Sign-in will begin on Wed around 5PM and will be a “Soft-Lay on” meaning there will be no opening ceremonies, which means after signing in you may go directly in-game. You should not be hanging out in in-game areas oog, you should sign-in and get in game.
PVP
Because of the relaxed atmosphere we do not allow PvP for the first part of the event. The point of the event is to live in your character in a relaxed atmosphere, not be stressed out about whether you are going to be player ganked, or robbed blind at every turn. Also because of the possibility of a much lower amount of characters present, it could create an extremely unfair opportunity for both.
- James C. Kimball Director, Knight Realms
Last edit: 27 May 2013 23:52 by Gallion (Gallion).
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Moderators: Lois Heimdell (LoisMaxwell)
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