KR 20th Anniversary - Battle for the Throne: Rise of the Necromancer

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05 Feb 2018 13:19 - 31 Mar 2018 14:49 #1 by Aleister (Aleister)
Knight Realms 20th Anniversary: Battle for the Throne Pt. 1 - Rise of the Necromancer
April 4-8, 2018

The first half of the Anniversary event will be taking place long ago, when magic was first taught to the mortals! The purpose of this part of the event is to bridge the history of Necrophitus' rise to power with the highly anticipated fall of the Lich. Your PCs will inhabit the minds of people who existed long ago and be afforded moments of "Bleed" where you can interact with each other as your current PCs. Details of this rule will be explained further as more information comes out after the Rulebook Release.

History of the Academy
Long ago, during the days of the First Age of Man, an academy for the students of magic was opened up, shortly after the Palenor Wizards were taught by the Fey. Many from across the world travelled to the academy with the intent of learning the mystic talents from those teachers. However, something sinister is afoot in the academy and some dark powers seem to be at play. The students of the academy are left to uncover the dark secret that hides beneath the Academy.

With each god aiding in the battle against Necrophitus, Chronicler offers insight into the Eidolich’s past and rise to power. Somewhere during his tenure in the Quartz Academy, something brought about a very real change in his outlook on life, driving him toward his fall into the necromantic powers. Through Chronicler’s Prophetic Sight, the heroes of Travance relive the experience of the early days of the Academy through the eyes of its students, with a chance to find out anything about Necrophitus’ power and how to stop him. The Heroes will have time to explore this trance-induced vision while the town is transported into the Chaos Wastes.


Factions:
These factions represent the schools of thought within the academy. While it is highly encouraged that mages who study under the specific spheres be part of the factions with the associated Palenor Wizards, it is not required.

Students of the Academy
The general populace of the academy don’t lean too strongly in the direction of good or evil. These are the students who just arrived, have been for a few years or who are just learning the magic artes.
Major Characters
Ellynias: Palenor Wizard of Ice
Malikar: Palenor Wizard of Air
Merlantius: Palenor Wizard of Fire
Caspian: Palenor Wizard of Earth


Students of Necrophitus
Students of Necrophitus lean more in the direction of aggressive experimentation with magic, following his belief that everything the Fey taught the mortals was only the tip of the iceberg that magic could offer. These students are often more apt to handle things without regard for the wellbeing of others or the experiments they work on.
Major Characters
Necrophitus: Palenor Wizard of Wizardry
Cennius: Understudy of Necrophitus
Ariana: Palenor Wizard of Warlockery


Students of Lucindra
Those who follow Lucindra are far more concerned with the sanctity of the art of magic, rather than bending and breaking the rules to increase their personal power. Lucindra’s students are often found focusing more on the philosophy of casting magic over the actual practice of it.
Major Characters
Lucindra: Palenor Wizard of Enchantment
Arlindias: Palenor Wizard of Illusion



Special Rules:
Class Changes
At the academy, there are no powers save for Magic. As such, each Caster list is representative of a single sphere of magic and to be roleplayed as such:
Hexer is roleplayed as the Warlockery Sphere
Mage/Spellsword is roleplayed as the Wizardry Sphere
Bard is roleplayed as the Enchantment Sphere
Psionics is roleplayed as the Illusion Sphere
Shaman is roleplayed as the Fire Sphere
Druid/Ranger is roleplayed as the Earth Sphere
Priest/Cleric is roleplayed as the Air Sphere
Healer is roleplayed as the Water Sphere

Race Changes
Some races did not exist at the current time period, and so in order to maintain consistency, the following races are to be treated as the listed replacement:
Faerykin are roleplayed as Full-blood Faeries
-No change in costume requirements

Londwyn is roleplayed as Esmydians from VIS
-No change in costume requirements

Gnomes are roleplayed as Gnomes from Neblin
-No change in costume requirements

Selendrian Elves are roleplayed as Tyrellian Elves
-May wear any normal elf length ear tips.
-Skin make-up range in paler tones with highlights


Coast Haven is roleplayed as Markovian Humans
-Markovians wear darker colors
-Pessimistic/more sinister outlook toward others.


Kormyrian is roleplayed as Magentian Humans
-No change in costume requirements

Argenti is roleplayed as Argentia Humans
-Vibrant/regal colors, less nomadic

All other races may be played as normal. Fringe Races are barred from play for this event.

All other Classes/Races are available for play at this event.
The only god available for worship is Visigalis

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Last edit: 31 Mar 2018 14:49 by Aleister (Aleister).
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12 Mar 2018 15:29 #2 by Aleister (Aleister)
The Quartz Mountain Academy Posting Board
A forum will be made available today so everyone may roleplay their characters for the first half of April a little sooner! It'll be worth watching the board and participating in the forum, because who knows what information may be put up there or hidden among the postings! (I certainly do!)

Much of the information about the climate and happenings of the academy will be posted there, so please keep a look out!

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12 Mar 2018 15:31 #3 by Aleister (Aleister)
Information on how to submit your character will be posted shortly. But you are free to roleplay your characters on the forum as soon as it's up.

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16 Mar 2018 02:10 #4 by Mantel (sigma-j)
Are Quinarians and Elthiirians to be roleplayed as themselves, rather than Tyrelians?

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19 Mar 2018 19:15 #5 by GJSchaller (GJSchaller)
Replied by GJSchaller (GJSchaller) on topic KR 20th Anniversary - Battle for the Throne: Rise of the Necromancer
Will there be any special planning for food for the Weekday portion, or will it be "feed yourself" until the Weekend portion?


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20 Mar 2018 17:22 #6 by Aleister (Aleister)
There will be no food plan for the weekday.

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22 Mar 2018 14:17 #7 by Briarthethorn (Briarthethorn)
Replied by Briarthethorn (Briarthethorn) on topic KR 20th Anniversary - Battle for the Throne: Rise of the Necromancer
Looks like I might be able to attend the week portion.

Are we required to write characters that are students in the Academy? Could I write up a travelling merchant/craftsperson who is visiting the Academy for a few days to sell his wares?

Thanks!

Ryan A.
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24 Mar 2018 00:25 #8 by Aleister (Aleister)
All PCs should be students within the academy. But if you came from a merchant family, that would not be unreasonable.

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24 Mar 2018 00:26 #9 by Aleister (Aleister)
All characters will be able to experience Bleed from their normal PCs during the alt portion of the event. The mechanics are as follows:

The Bleed
Once per two hours, the PC may push their passenger PC's consciousness into the forefront of their Alt character. This lasts for five minutes once done. Other Alt characters would view the things being said by you as illogical and strange, though their passenger PCs may fully be aware of what is said, and they may choose to activate their Bleed in order to sync with one another and communicate back and forth about the situation for a brief amount of time. The Alt character will retain no memory of the bleed, and just treat it as dissociation.

At any point, a character may Bleed freely when interacting with Kyari.

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24 Mar 2018 12:58 #10 by Seth (Kurteth)
Will our normal player characters be able to tell who is "piloting" the students? Or will we not be able to tell unless they bleed and tell us?

Seth

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24 Mar 2018 13:48 #11 by Aleister (Aleister)
The only indication is if the characters bleed and state such.

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24 Mar 2018 18:15 #12 by Liz (Liz)
If you wanted to play both PCs during the weekend event, can you just choose one PC to be the "bleeder" and the other PC have no knowledge of what had happened?

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24 Mar 2018 20:10 #13 by Aleister (Aleister)
Everyone can have general knowledge of what happened, but you are choosing a single PC to be the one who gets to bleed through.

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